Pet Battle System now on Beta Realms

News - World of Warcraft
Written by Stiven   
Wednesday, 25 April 2012 18:32
Pet Battle System now on Beta Realms (Early Version)
This build of the beta introduced a very early version of the Pet Battle System!


I want to be the very best!
Picking up Pet Battle Training on the beta is pretty easy, all you need to do is visit the trainer in your capital city and pick up the 2 abilities.



Update - Almost forgot about those, added something about the Pet Battle Masters.

Tracking Pets
The pet tracking changed slightly since our first preview, you now track 2 types of pets: the ones that you can't capture and are only here to let you gain XPs will show up as a small yellow dot on your map. The ones you can actually capture will show up with an easily noticeable green icon and will be flagged as capturable in their tooltip.



Fight!
The fight is started by right clicking a pet creature when you're in range (approximately 30 yards). The camera will rotate around your character and the game will switch to Pet Battle mode. From this screen you can:

  • See the status of all your pets at the top left of your screen.
  • Control the abilities of your active pet at the bottom.
  • Switch between pets and see them by clicking the 4th icon on the bar.
  • Capture pets when they're low on life!
  • You can also surrender but that sounds pretty wimpy to be honest.

The battle is pretty simple, weaknesses and strengths are already implemented and if you pick the wrong type of pet you will get your ass kicked pretty fast. It ends whenever the enemy is defeated or captured.


Pet Battle Interface

Attacking!

Selecting another pet

New pet on the field!

Let's try to capture ...

Gotcha!


Pet Battle Masters
The Pet Battle System will also have fights against NPCs, some of the achievements datamined last night point to "Pet Battle Masters" that you have to defeat on every continent.


Category Name Points
Pet Battles Taming Eastern Kingdoms
Defeat all of the master pet tamers in Eastern Kingdoms.
0
Pet Battles Taming Kalimdor
Defeat all of the master pet tamers in Kalimdor.
0
Pet Battles Taming Northrend
Defeat all of the master pet tamers in Northrend.
0
Pet Battles Taming Outland
Defeat all of the master pet tamers in Outland.
0
Pet Battles Taming Pandaria
Defeat all of the master pet tamers in Pandaria.
0
Pet Battles Taming the Wild
Defeat a master pet tamer.
0


Finding New Pets
How are you going to know where to find new pets for your collection? Easy, Blizzard is going to integrate a full encyclopedia directly in the game. Maps aren't implemented yet but currently, the info page of any pet will already tell you where you can find it!



Pet Family Passive Bonuses
Newly added are passive bonuses for all pet families.

  • Aquatic - Purity - The duration of harmful damage over time effects is reduced on Aquatic pets.
  • Beast - Enrage - Beasts deal 25% extra damage below half health.
  • Critter - Elusive - Critters break out of crowd control effects more quickly.
  • Dragonkin - Execute - Deals 50% additional damage to targets with less than 25% health.
  • Elemental - Weather Immune - Elementals ignore all weather effects.
  • Flying - Swiftness - Flying creatures gain 50% extra speed while above 50% health.
  • Humanoid - Recovery - Humanoids recover 2% of their maximum health every time they attack.
  • Magic - Spellshield - Magic pets cannot be dealt more than 50% of their maximum health in one attack.
  • Mechanical - Comes back to life once per battle, returning to 25% health.
  • Undead - Damned - Undead pets return to life for one round when killed.



Pet Battle Abilities
If you missed the update last week, check out the updated list of pet battle abilities on WoWDB!

 

Mists of Pandaria Beta - Patch 15640

News - World of Warcraft
Written by Stiven   
Wednesday, 25 April 2012 18:29
Mists of Pandaria Beta - Patch 15640
A new beta patch went up tonight, and there are a lot of changes. Keep checking back, as our list isn't complete just yet!

Tier 14 Set Bonuses
Originally Posted by MMO-Champion
Death Knight (Forums)

Druid (Forums)

Hunter (Forums)
  • Item - Hunter T14 2P Bonus - New: Your Kill Command deals $1% additional damage, your Chimera Shot deals 15% additional damage, and your Explosive Shot deals 5% additional damage.
  • Item - Hunter T14 4P Bonus - New: Increases the duration of your Bestial Wrath ability by 6 sec, increases the chance for Black Arrow to trigger Lock and Load by 20%, and increases the ranged attack speed granted by Steady Focus by an additional 10%.

Mage (Forums)
  • Item - Mage T14 2P Bonus - New: Increases the damage done by your Arcane Barrage spell by 15%, increases the damage done by your Pyroblast spell by 5%, and increases the damage done by your Ice Lance spell by 5%.
  • Item - Mage T14 4P Bonus - New: Increases the damage bonus of Arcane Power by an additional 15%, reduces the cooldown of Icy Veins by 45%, and reduces the cooldown of Combustion by 20%.

Monk (Forums)

Paladin (Forums)

Priest (Forums)

Rogue (Forums)
  • Item - Rogue T14 2P Bonus - New: Increases the damage done by your Venomous Wounds ability by 20%, increases the damage done by your Sinister Strike ability by 15%, and increases the damage done by your Backstab ability by 10%.
  • Item - Rogue T14 4P Bonus - New: Reduces the cooldown of your Shadow Blades ability by 90 sec.

Shaman (Forums)

Warlock (Forums)
  • Item - Warlock T14 2P Bonus - New: Increases the damage done by your Corruption spell by 10%, increases the damage done by your Incinerate spell by 5%, and increases the damage done by your Shadow Bolt spell by 10%.
  • Item - Warlock T14 4P Bonus - New: Reduces the cooldown of your Dark Soul abilities by 40 sec.

Warrior (Forums)

New Models
Several new models were added in this build. Keep in mind that the item sets are missing the belts and we will add them as soon as possible!

PvP Set - Warlock



Challenge Mode Set - Warrior



Challenge Mode Set - Mage



New Creatures





Spell Changes
Originally Posted by MMO-Champion
Death Knight (Forums)
Baseline
  • Death Coil now costs 35 Runic power, down from 40.
  • Death Grip now has a 25 sec cooldown, down from 35.
  • Necrotic Strike now slows casting speed by 50% on creatures and 25% on players instead of a flat 30%.

Talents
  • Anti-Magic Zone base absorb has been increased by 1000%, now scales from 400% of Strength instead of 200% of Attack Power.
  • Blood Tap now generates up to 12 charges, up from 10.
  • Death Siphon damage has been reduced by 33%. Now scales from 40% of AP, down from 60%. Now heals for 100% of the damage dealt, up from 75%.
  • Death's Advance now causes movement-impairing effects to not reduce you below 100% of normal speed, up from 75%.
  • Desecrated Ground no longer deals damage.
  • Gorefiend's Grasp no longer deals damage.
  • Purgatory [NYI] *New* - An unholy pacts grants you the ability to fight on through damage that would kill mere mortals. When you would sustain fatal damage, you instead are wrapped in a Shroud of Purgatory, absorbing incoming healing equal to the amount of damage prevented, lasting 3 sec. If Shroud of Purgatory runs its course, you die. If it is removed through healing before its expiration, you survive. This effect may only occur every 2 minutes.
  • Lichborne now causes Death Coil to heal you.
  • Plague Leech *New* - Draw forth the infection from an enemy, consuming your Blood Plague and Frost Fever diseases on the target to activate a random fully-depleted rune as a Death Rune. 30 yd range, Instant, 25 sec cooldown.

Unholy

Blood

Glyphs
  • Glyph of Outbreak - Your Outbreak spell no longer has a cooldown, but now costs 40 Runic Power.


Druid (Forums)
Baseline
  • Ferocious Bite now scales from 111.5% of AP at 5 Combo Points, up from 69% of AP.
  • Frenzied Regeneration now heals up to 250% of AP health.
  • Lacerate now scales from 82.2% of Attack Power with no base damage instead of base damage + 38.6% of Attack Power. DoT now deals 68.2% of Attack Power with no base damage instead of 51.6% of AP + base damage.
  • Mangle (Bear) now deals 470% weapon damage instead of 350% damage and additional bonus damage.
  • Mangle (Cat) now deals 480% damage, up from 370% damage.
  • Maul now scales from 110% weapon damage instead of 100% weapon damage plus additional bonus damage.
  • Moonfire DoT base damage has been reduced by 33%. Now scales from 24.8% of Spell Power, up from 22.7%. Now deals damage over 12 seconds instead of 18 seconds.
  • Ravage! now deals 850% damage, up from 650%.
  • Starfall now scales from 34% of Spell Power, up from 31.2%.
  • Swipe (Cat) now awards 1 combo points if it strikes your current combo target.
  • Thrash (Bear) direct damage now scales from 20.3% of Attack Power with no additional damage. DoT damage now scales from 93.6% of Attack Power with no additional damage.
  • Wrath now scales from 121% of Spell Power, up from 110%.

Talents
  • Force of Nature now has a 60 sec cooldown and lasts 15 secs instead of a 3 min cooldown and a 1 min duration.
  • Heart of the Wild now depends on which specs you're NOT, instead of which spec you are.

Balance
  • Starfall now scales from 34% of Spell Power, up from 31.2%.
  • Starfire now scales from 169.4% of Spell Power, up from 155.3%

Feral
  • Ravage now deals 850% damage, up from 650%.
  • Rip now scales from 27.5% of Attack Power at 5 Combo Points, up from 21% of AP.
  • Shred now deals 480% damage, up from 370%.

Guardian
  • Savage Defense now has a 1.5 sec cooldown. Now increases change to dodge by 45%, up from 40%.


Hunter (Forums)
Baseline

Talents
  • Call Beast is now named Dire Beast.
  • Powershot now has a 3 sec cast time, up from 1.5 sec. Now deals 400% weapon damage plus 100% weapon damage to all enemies in between you and the target. Up from 100% weapon damage + 25% to all enemies.
  • Silencing Shot now has a 40 yards range, up from 35 yards.

Beast Mastery
  • Go for the Throat has an additional effect: your Arcane Shot critical strikes reduce the Focus cost of your pet's next Basic Attack by 100% for 12 sec.
  • Kill Command base damage has been increased by 12.5%

Marksmanship
  • Aimed Shot now deals 160% ranged weapon damage, up from 90%. Additional damage increased by 100%.
  • Chimera Shot now costs 44 Focus, down from 50% Focus.
  • Rapid Recuperation no longer gives you Focus when you gain Rapid Killing.

Survival
  • Black Arrow now costs 35 Focus, is Instant, and has a 30 sec cooldown. Black Arrow is now a DoT dealing 5,180 damage over 20 sec. Now shares a cooldown with other Fire Trap spells.
  • Explosive Shot now costs 44 Focus, down from 50 Focus.
  • Lock and Load now also procs from Explosive Trap.
  • Serpent Spread *New* - Targets hit by your Multi-Shot are also afflicted by your Serpent Sting.
  • Trap Mastery now also affects Black Arrow.

Glyphs


Mage (Forums)
Baseline
  • Frostfire Bolt now slows the target for 8 sec, down from 9 sec.
  • Mage Armor now increases your Mastery by 2717 at Level 90.
  • Polymorph (All versions) now has a 30 yards range, down from 35 yards.
  • Slow Fall no longer requires a reagent.

Talents

Frost
  • Brain Freeze now causes your next Frostfire Bolt to be instant cast, cost no mana, deal 25% additional damage, and act as if your target were frozen for 15 sec.
  • Fingers of Frost no has a 12% chance to proc from Frozen Orb hits, down from 20%. Now also has a 4% chance to proc from Blizzard ticks. Now has a 9% chance to proc from Scorch, up from 8%.
  • Frostbolt now snares for 8 sec, down from 9 sec.
  • Mastery: Frostburn now scales from 150% of Spell Power, down from 250% of SP. Now also increases the damage done by your Water Elemental by 150% of your Spell Power.

Arcane
  • Arcane Charge now also works with Arcane Explosion.
  • Slow now increases casting time by 50% on creatures and 25% on players.

Fire
  • Combustion base damage has been increased by 30%. No longer affected by Flamestrike effects on the target.
  • Inferno Blast no longer affects Flamestrike effects. Now affects enemy targets within 10 yards, up from 8 yards.
  • Pyroblast now requires single-target direct damage Fire spells to proc.

Minor Glyphs

Major Glyphs


Monk (Forums))
Baseline
  • Blackout Kick now costs 2 Chi, up from 1 Chi. Base damage increased by 20%.
  • Crackling Jade Lightning now costs 1.5% of Base Mana, down from 3%. When dealing damage, you have a 15% chance to generate 1 Chi.
  • Detox now removes Disease effects instead of Bleed effects.
  • Expel Harm now costs 2.5% of Base Mana, down from 6%. Now Generates 1 Chi.
  • Fortifying Brew now Increases your health by 100%, and reduces damage taken by 20%. Lasts 20 sec.
  • Grapple Weapon now grabs non-ranged weapons. If you steal a better main-hand weapon, your damage or healing will be increased by 5% or damage taken reduced by 5%.
  • Healing Sphere now costs 2% of Base Mana, up from 1.5% of Base Mana. Now is instant cast, down from 1.5 sec cast. Now has a 0.5 sec cooldown.
  • Spinning Crane Kick now costs 2 Chi, down from 1 Chi. During Spinning Crane Kick, you can continue to dodge and parry.
  • Tiger Palm now deals 50% additional damage if the target is above 50% health.
  • Transcendence now has a 45 sec cooldown, down from 3 minutes.

Talents
  • Charging Ox Wave now affects all nerby enemies within 5 yards, down from 40 yards.
  • Chi Torpedo - Chi Torpedo replaces Roll.
  • Dampen Harm has been moved to LVL 75, up from LVL 60. Now has a 1.5 min cooldown, up from 30 sec.
  • Healing Elixirs has been moved to LVL 75, up from LVL 60.
  • Karma *New* - Reduces all spell damage taken by 90% and clears all magical effects on you, reversing them back to their original caster if within 40 yards. Lasts for 6 sec. 1 Chi. Instant. 1.5 min cooldown
  • Leg Sweep now lasts 5 sec, down from 6 sec.
  • Zen Sphre Summons a Zen Sphere at the target location. Deals x damage to the 3 lowest health enemies within 20 yards of the sphere every 1 sec. If enemies die from the Zen Sphere, they combust dealing y damage enemies within 8 yards. Use Zen Sphere again while active to detonate it, instantly dealing y damage to all enemies within 20 yards. 1 Chi. 40 Yards Range. Instant.
  • Rushing Jade Wind has been reworked and now has a 30 sec cooldown, down from 45 sec. You summon a whirling tornado that travels 0 yards in front of you, dealing 5,454 Nature damage to all targets in its path and increasing damage taken by your Spinning Crane Kick by 30%. For 8 sec sec after you cast Rushing Jade Wind, you move at 200% speed while using Spinning Crane Kick and reduces Spinning Crane Kick's Chi cost by 1 Chi.
  • Tigereye Brew now costs 3 Chi, up from 1 Chi. Now has a 60 sec cooldown, down from 90 sec. Now Increases your damage and healing done by 15%.
  • Tiger's Lust now has a 30 sec cooldown, down from 60 sec.

Mistweaver
  • Brew: Mana Tea - For each 4 Chi you consume through use of spells and abilities, you gain a charge of Mana Tea. Use Mana Tea to consume the charges. Mana Tea can stack up to 50 times.
  • Dematerialize now also affects ranged attacks.
  • Life Cocoon is no longer a talent. Now costs 3.5% of base Mana instead of 2 Chi. Now requires Serpent Stance. Reworked - Encases the target in a cocoon of Chi energy, increasing all periodic healing taken by 100% and reducing all damage they take by 30%.
  • Renewing Mists now costs 4.2% of Base Mana, up from 3%. Base healing increased by 50%. Now scales from 31.5% of Spell Power, up from 21.5% of SP.
  • Revival now cleanses Disease effects instead of Bleed.
  • Soothing Mists now costs 1% of Base Mana, down from 2%. Now heals (52,576 + 51.2% of SP), up from (3,119 + 28.8% of SP). Now has a 20% chance to generate 1 Chi, up from 15%.
  • Stance of the Wise Serpent now has an additional effect - In addition, you also gain Eminence causing you to heal the lowest health nearby target within 20 yards equal to 50% of the damage you deal.
  • Summon Jade Serpent Statue now has an instant cast and a 3 minutes cooldown. Now limited to 1 statue, down from 2. Healing increased by 200%, now scales from 110% of Spell Power.
  • Surging Mist base healing has been increased by 26%. Now scales from 180% of spell power, up from 125%. No longer targets the lowest health friendly target.
  • Teachings of the Monastery now reduces the cooldown of Expel Harm by 7 seconds instead of removing it.
  • Thunder Focus Tea now has a 10 sec cooldown, up from 8 sec.
  • Uplift base healing has been increased by 37%. Now scales from 42.5% of Spell Power, up from 25.5% of Spell Power.

Brewmaster
  • Avert Harm now reduces damage taken by 50%, up from 20%.
  • Brewmaster Training Blackout Kick portion reworked - After you Blackout Kick, you gain Shuffle causing the 3 attacks taken to become staggered within $115307.
  • Clash - You and the target charge each other, meeting halfway then stunning all targets within 6 yards.
  • Dizzying Haze now costs 20 Energy, up from 10 Energy. Now reduces movement speed by 50%, up from 15%. Misfire chance now stacks up to 3 times.
  • Guard now lasts 30 secs, up from 8 secs.
  • Summon Black Ox Statue is now instant cast, down from 1.5 sec cast.

Windwalker
  • Muscle Memory now also affects Expel Harm.
  • Sparring no longer requires any stance.
  • Spinning Fire Blossom now deals Fire damage instead of Physical damage. Now also roots the target for 2 sec if Fire Blossom travels further than 10 yards.

Glyphs


Paladin (Forums)
Baseline
  • Hammer of Wrath No longer generates a charge of Holy Power.
  • Seal of Truth now scales from 13.8% of Spell Power instead of 2.8% of Spell Power + 5.6% of Attack Power.
  • Supplication now lasts 8 secs, down from 15 secs. Now causes your next Flash of Light to be a critical.

Talents
  • Holy Avenger now lasts 15 secs, down from 20 secs.
  • Selfless Healer now also reduces the mana cost of Flash of Light. Now reduces by 35%, down from 50%.

Retribution
  • Emancipate now costs 15% of base mana, down from 25% of base mana.
  • Exorcism now scales from 79.6% of Attack power, down from 99.5%. Base damage reduced by 20%.
  • Guardian of Ancient Kings now has a 5 min cooldown, down from 3 min.
  • Mastery: Hand of Light now also affects Hammer of Wrath.
  • Sword of Light has an additional effect - Your spell power is now equal to 50% of your attack power, and you no longer benefit from other sources of spell power.

Protection
  • Mastery: Divine Bulwark now scales from 120% of Spell Power, down from 225% of Spell Power. Now also increases the effectiveness of Bastion of Glory by an additional 120% of Spell Power.
  • Guarded by the Light now also increases your block chance by 10%. Your spell power is now equal to 50% of your attack power, and you no longer benefit from other sources of spell power.
  • Shield of the Righteous Reworked - Instantly slam the target with your shield, causing 5,364 Holy damage, increasing your block chance by 10%, and the amount you block by 30% for 6 sec, and causing Bastion of Glory. Bastion of Glory - Increases the strength of your next Word of Glory when used to heal yourself by 10%. Stacks up to 5 times.

Holy
  • Beacon of Light now has a 3 sec cooldown, down from 10 sec.
  • Denounce base damage has been increased by 100%. Now scales from 122% of Spell Power, up from 61%.
  • Guardian of Ancient Kings now has a 5 min cooldown, down from 3 mins. Every time the Guardian heals, it increases your haste by 10%.
  • Holy Shock now deals 17,216 base damage/healing, up from 2102 base damage and 6522 base healing. Now scales from 115.6% of Spell Power, up from 57.8%.

Major Glyphs
  • Glyph of Denounce has been reworked - Your Holy Shocks have a 50% chance to reduce the cast time of your next Denounce by 1.0 sec.


Priest (Forums)
Baseline
  • Fade now temporarily removes all your threat.
  • Mass Dispel now costs 13% of base mana, down from 38% of base mana. Now has a 15 sec cooldown.
  • Void Shift is no longer a talent. Now has a 6 min cooldown. You and the currently targeted party or raid member swap health percentages. Increases the lower health percentage of the two to 25% if below that amount.

Talents
  • Cascade absorb has been reduced by 66%. Now scales from 97.5% of Spell Power, down from 261.3%.
  • Divine Insight Discipline and Holy bonuses have been reworked. Discipline - When you cast Spirit Shell, there is a 40% chance your next Power Word: Shield will both ignore and not cause the Weakened Soul effect. Holy - When you cast Greater Heal, there is a 40% chance your next Prayer of Mending will not trigger its cooldown, and will jump to each target instantly.
  • Divine Star now is instant cast, down from 0.25 sec cast. Base damage/healing has been reduced by 28%. Now scales from 32.5% of Spell Power, down from 65%.
  • Feathers From Heaven is now Angelic Feather.
  • From Darkness, Comes Light now has a 2 Charges limit.
  • Halo is now Instant, down from 2 sec cast. Base damage reduced by 50%. Now scales from 195% of Spell Power, down from 390%.
  • Mindbender *New* - Creates a Mindbender to attack the target. Caster receives 6% mana when the Mindbender attacks. Damage taken by area of effect attacks is reduced. Lasts 15 sec. 4 min cooldown. Can be cast in Shadowform.
  • Twist of Fate has been reworked - After damaging or healing a target below 20% health, you deal 15% increased damage and healing for 10 sec.

Holy
  • Chakra: Chastise now Increases the damage done by your Shadow and Holy spells by 15%, grants a 10% chance for Smite to reset the cooldown of Holy Word: Chastise, reduces the mana cost of Smite and Holy Fire by 75%, and transforms your Holy Word spell back into Holy Word: Chastise.
  • Greater Heal base healing has been reduced by 17%. Now has a 2.5 sec cast time, down from 3 sec.
  • Serendipity - When you heal with Binding Heal or Flash Heal, the cast time of your next Greater Heal or Prayer of Healing spell is reduced by 20% and mana cost reduced by 10%. Stacks up to 2 times. Lasts 20 sec.

Shadow
  • Vampiric Touch base damage has been reduced by 75%. Now scales from 37.6% of Spell Power, down from 62.6% of Spell Power.
  • Borrowed Time - Grants 15% spell haste for your next spell after casting Power Word: Shield. Lasts for 6 sec.
  • Meditation now allows 25% of mana regeneration to continue, down from 50%.
  • Rapture - When your Power Word: Shield is completely absorbed or dispelled you are instantly energized with mana equal to 150% of your Spirit. This effect can only occur once every 12 sec.
  • Spirit Shell now costs 6% of Base Mana, up from 2%. Now has a 1.5 sec cast time, down from 3 sec. now absorbs (32,648 + 219.0% of SP) spell damage. Healing now procs when the shield expires or is dispelled.

Major Glyph
  • Glyph of Fade now causes your Fade ability now also reduces all damage taken by 10%.
  • Glyph of Penance now Increases the mana cost of Penance by 20% but allows Penance to be cast while moving.


Rogue (Forums)

Rogue - Major Glyphs
  • Glyph of Fan of Knives - Renamed Deadly Momentum. When you land a killing blow on an opponent that yields experience or honor, your Slice and Dice and Recuperate abilities are refreshed to their original duration.


Shaman (Forums)
  • Block - New: Gives a chance to block enemy melee attacks.
  • Earth Elemental Totem - Now summons Earth Totem with 120,123 health at the feet of the caster.
  • Fire Elemental Totem - Now summons a Fire Totem with 120,123 health at the feet of the caster.
  • Earth Shock - Now costs 14.4% of Base Mana, down from 21.1%.
  • Flame Shock - Now costs 11.9% of Base Mana, down from 19.9%.
  • Grace of Air - Now grants 2,717 mastery, up from 5.
  • Lightning Shield - Now grants a reactive lightning barrier, rather than 3 balls of lightning. Now does 645 damage, up from 477.
  • Water Shield - Specific number of globes removed. Mana return increased to 1,062, up from 1,368. Proc now returns 2,272 mana, down from 2,928.

Shaman - Talents
  • Elemental Blast - Now grants 2,717 Critical Strike, Haste, or Mastery, changed from 5%.

Shaman - Elemental
  • Elemental Oath - Reworked: Grants 5% spell haste to all party and raid members within 100 yards.
  • Fulmination - Now works when you have more than 1 Lightning Shield charge active.
  • Lava Burst - Mana cost reduced to 7.7% of Base Mana, down from 11.7%.
  • Rolling Thunder - Now has a maximum of 7 charges, down from 9.
  • Spiritual Insight - New: Increases your mana pool by 400%.

Shaman - Enhancement
  • Enhanced Elements - Now scales with 200.0% of SP, down from 250.0%.
  • Fire Nova - Mana cost reduced to 13.7% of Base Mana, down from 25.7%.
  • Unleashed Rage - New: Increases the melee and ranged attack speed of all party and raid members within 100 yards by 10%.

Shaman - Minor Glyphs
  • Glyph of Astral Recall - Now reduces the cooldown of your Astral Recall spell by 5 minutes, rather than cast time.

Shaman - Major Glyphs
  • Glyph of Chaining - Increases the jump distance of your Chain Heal spell by 100%, but gives the spell a 4 sec cooldown.


Warlock (Forums)
  • Corruption - Damage increased to 379, up from 253. No longer replaces Malady. Everlasting Affliction now has no effect on the spell.
  • Curse of Enfeeblement - Now increases the casting time of all spells by 50% (25% on player targets), changed from 30% for all targets.
  • Fel Flame - Now does 1,074 + 85.0% of SP damage, up from 948 + 75.0% of SP.
  • Felhunter: Devour Magic - now also grants 60 Energy.
  • Imp: Singe Magic - Auto-Cast: Cast upon master when he is stunned, silenced, polymorphed or feared by a magic effect.
  • Shadow Bolt - Damage reduced to 1,428 + 150% of Spell Power, down from 1,503 + 175.0% of SP.
  • Soul Fire - Mana cost reduced to 8% of Base Mana, down from 11%. Damage reduced to 1,894 + 150.0% of SP, down from 2210 + 175.0% of SP.
  • Soul Harvest - Reworked: You and your demon absorb nearby wandering souls, regenerating 2% health every second while out of combat. This effect is disabled in arenas.
  • Succubus: Lesser Invisibility - Auto-Cast: Reapply when the Succubus leaves combat.
  • Succubus: Seduction - Auto-Cast: Cast upon targets who stun, silence or fear their master.
  • Summon Doomguard - The Doomguard will cast Doom Bolt until it departs.
  • Voidwalker: Consume Shadows - Renamed to Shadow Bulwark. 50 Energy, Instant, 60 sec cooldown. Temporarily grants the Voidwalker 30% of their maximum health for 20 sec. Auto-Cast: Use this ability when below 20% health.
  • Voidwalker: Sacrifice - Renamed Shadow Shield. 60 Energy, Instant, 10 sec cooldown. Encases the Voidwalker in shadow energy, reducing physical damage taken by 60% for 30 sec. Each time the Voidwalker is struck, a blast of Shadow damage is released, dealing NaN Shadow damage and reducing the power of Shadow Shield by 20%. Auto-Cast: Use this ability when being attacked.
  • Voidwalker: Suffering - Auto-Cast: Taunts the current target if it is not attacking the Voidwalker and taunts any target who attacks its master.

Warlock - Talents
  • Dark Regeneration - Cooldown reduced to 2 min, down from 3. Now restores 30% (was 50%) of you and your pet's maximum health and increases all healing received by 25% over 12 sec (was 20 sec).
  • Grimoire of Sacrifice - You sacrifice your demon to increase the power of your direct damage spells by 15% and regenerate 2% of maximum health every 5 sec.
  • Kil'jaeden's Cunning - Now reduces your movement speed by 20%, down from 30%.
  • Soul Leech - Now also heals your pet.

Warlock - Demonology
  • Carrion Swarm - Now has a 12 sec cooldown.
  • Dark Soul: Knowledge - No longer grants passive mastery.
  • Decimation - Now gives effect for 15 sec: Reduces the cast time and mana cost of your next Soul Fire spell by 50%.
  • Demonic Fury - Demonic Fury is spent while using Metamorphosis. Your damaging spells and your demon's special attacks generate Demonic Fury.
  • Hand of Gul'dan - Now generates 2 Demonic Fury, down from 10.
  • Master Demonologist - Increases the damage you deal in caster form by 0.00%.
  • Metamorphosis - Demon form consumes Demonic Fury and prevents the use of Corruption and Hand of Gul'dan.
  • Metamorphosis: Cursed Auras - Now increases the casting time of all spells by 50%, up from 30%.
  • Metamorphosis: Immolation Aura now affect Rain of Fire instead of Hellfire.
  • Molten Core now procs from Shadowflame or Wild Imps. Molten Core now also reduces the mana cost of Soul Fire.
  • Wild Imps - Your Shadow Bolt hits summon a Wild Imp from the Twisting Nether. This effect can occur every 20 sec. Each Wild Imp will cast 10 Firebolts before departing. Each Firebolt generates 5 Demonic Fury.

Warlock - Destruction
  • Backdraft - When you cast Conflagrate, the cast time and mana cost of your next three Incinerates is reduced by 30%. Lasts 15 sec.
  • Burning Embers - Burning Embers are generated by casting Incinerate and are consumed by Chaos Bolt to deal damage or Ember Tap to heal you.
  • Chaos Bolt - Unleashes a blast of chaos, causing (1,705 + 150.0% of SP * (1 + 1% of (25 + 1,000.0% of SP)))) Shadow damage. Replaces Soul Fire.
  • Chaotic Energy - You drain energy directly from the twisting nether. Your mana regenerates 650% faster and your spell haste also increases your mana regeneration. No longer affects Fel Flame and Soul Fire.
  • Conflagrate - Now costs 1% of Base Mana. Now has a 12 sec cooldown.
  • Dark Soul: Instability - No longer has a passive.
  • Flames of A'lar - Renamed Flames of Ragnaros.
  • Havoc - Cooldown reduced to 1.5 min, down from 2. Duration increased to 15 sec, up from 6 sec. Causes the next three (was four) single target spells cast by the Warlock to also strike this target.
  • Immolate now costs 3% of Base Mana, up from 2.5%
  • Incinerate now costs 5.1% of Base Mana, up from 5%.
  • Pyromania - New: Chaos Bolt will be affected by Backdraft, but consumes three charges.
  • Rain of Fire no longer grants additional damage if the target is immolated.
  • Shadowburn - Base damage reduced by 50%.

Warlock - Affliction
  • Agony - 1 target limit removed.
  • Dark Soul: Misery - Passive removed.
  • Drain Soul - Now costs 3% of Base Mana. Base damage decreased to 1,895, down from 2,526. If the target is at or below 20% health, Drain Soul causes double the normal damage and your periodic damage spells tick 100% faster.
  • Nightfall - now has a 10% chance to proc, up from 4%. This effect cannot occur more than 5 times a minute.
  • Soulburn: Curse - Now works in a 15 yd radius, up from 10.

Warlock - Major Glyphs
  • Glyph of Conflagrate - Conflagrate gains a second charge, but reduces the snare by 20%.
  • Glyph of Demon Hunting - Requires Demonology.
  • Glyph of Immolate - Renamed Glyph of Dark Soul. While off cooldown, your Dark Soul ability passively grants you 10% of the active effect, but reduces the power of Dark Soul by 10%.
  • Glyph of Incinerate - Renamed Glyph of Imp Swarm. Teaches you the ability Imp Swarm. Requires Demonology. Summons 5 Wild Imps; from the Twisting Nether to attack the target. The Wild Imps passive effect is disabled while Imp Swarm is on cooldown.
  • Glyph of Life Tap - Your Life Tap no longer consumes health, but instead absorbs 15% of MHP healing recieved. This effect stacks. The absorb lasts 30 sec.
  • Glyph of Shadowflame - Your Shadowflame slow is increased to 50% but Hand of Gul'dan no longer has charges.

Warlock - Minor Glyphs
  • Glyph of Bane of Agony - Renamed Glyph of Verdant Spheres. Your Soul Shards are transformed into Verdant Spheres.
  • Glyph of Imp - Renamed Glyph of Hand of Gul'dan. Your Hand of Gul'dan can now be targetted at a location.


Warrior (Forums)
  • Battle Stance - Increases rage generated from normal melee attacks by 100%.
  • Berserker Rage - You become Enraged, increasing the rage you generate from normal melee attacks by 50% for 6 sec.
  • Berserker Stance - A reckless combat stance. Generates rage from damage taken.
  • Block - New: Gives a chance to block enemy melee attacks.
  • Defensive Stance - A tanking combat stance. Decreases damage taken by 15%. Reduces the chance you will be critically hit by melee attacks by 6%. Significantly increases threat generation.
  • Enrage - Now works with melee abilities instead of just special abilities. Now increases the rage you generate from normal melee attacks by 50% for 6 sec, up from 25%.
  • Spell Reflection - Cooldown reduced to 15 sec, down from 25 sec.

Warrior - Talents
  • Enraged Regeneration - Now costs 60 Rage. Costs no Rage if used while Enraged. Now heals over 5 secs, down from 10 secs.
  • Piercing Howl - Duration increased to 15 sec, up from 6 sec.

Warrior - Arms

Warrior - Protection
  • Bastion of Defense - Increases your block chance by 10%, down from 15%. No longer increases armor from items.
  • Revenge - Cooldown reduced to 4.5 sec, down from 6 sec.
  • Shield Barrier - Raise your shield, absorbing (100% of AP) damage for the next 6 sec. Absorption amount increases with attack power.
  • Unwavering Sentinel - now increases armor value from items by 10% instead of reducing chances to be critically hit.

Warrior - Fury
  • Bloodthirst - Damage decreased to 75% weapon damage, down from 100%. The chance for Bloodthirst to be a critical strike increases the longer it has been since you have been Enraged.
  • Meat Cleaver - Dealing damage with Whirlwind reduces the Rage cost of your next Whirlwind by 5. This effect stacks up to 3 times.
  • Raging Blow - Damage reduced to 120% weapon damage, down from 150%.
  • Single-Minded Fury - When you dual-wield one-handed weapons, all damage is increased by 25% (was 35%), and your off-hand weapon will deal an additional 30% (was 40%) damage.
  • Whirlwind - Rage cost increased to 30 rage, up from 25. Cooldown removed. Now deals 100% weapon damage, up from 35%.
  • Wild Strike - Damage reduced to 220% weapon damage, down from 270%.

Warrior - Major Glyphs

Warrior - Minor Glyphs
  • Glyph of the Blazing Trail - New: Your Charge leaves a trail of fire in its wake. If you're going to Charge, why not do it with some style?

New Achievements


Category Name Points
Pandaria Raid Heart of Fear Guild Run
Defeat the bosses in Heart of Fear while in a guild group.
10
Pandaria Raid Heroic: Grand Empress Shek'zeer Guild Run
Defeat Grand Empress Shek'zeer in Heart of Fear on Heroic difficulty while in a guild group.
10
Pandaria Raid Heroic: Sha of Fear Guild Run
Defeat the Sha of Fear in Terrace of Endless Spring on Heroic difficulty while in a guild group.
10
Pandaria Raid Heroic: Will of the Emperor Guild Run
Defeat the Will of the Emperor encounter in Mogu'shan Vaults on Heroic difficulty while in a guild group.
10
Pandaria Raid Mogu'shan Vaults Guild Run
Defeat the bosses in Mogu'shan Vaults while in a guild group.
10
Pandaria Raid Terrace of Endless Spring Guild Run
Defeat the bosses in Terrace of Endless Spring while in a guild group.
10
Pandaria Dungeon Heroic: Shado-pan Monastery
Defeat Taran-Zhu in Shado-pan Monastery on Heroic Difficulty while in a guild group.
10
Pandaria Dungeon Heroic: Stormstout Brewery
Defeat Yan-Zhu the Uncasked in Stormstout Brewery on Heroic Difficulty while in a guild group.
10
Dungeon Challenges Full Bronze: Mists of Pandaria - Guild Edition
Achieve a Bronze Challenge in every Mists of Pandaria dungeon while in a guild group.
0
Dungeon Challenges Full Gold: Mists of Pandaria - Guild Edition
Achieve a Gold Challenge in every Mists of Pandaria dungeon while in a guild group.
0
Dungeon Challenges Full Platinum: Mists of Pandaria - Guild Edition
Achieve a Platinum Challenge in every Mists of Pandaria dungeon while in a guild group.
0
Dungeon Challenges Full Silver: Mists of Pandaria - Guild Edition
Achieve a Silver Challenge in every Mists of Pandaria dungeon while in a guild group.
0
Dungeon Challenges Guild Hardware - Bronze
Earn a bronze melda in 50 challenge mode dungeons while in a guild group.
0
Dungeon Challenges Guild Hardware - Gold
Earn a gold melda in 50 challenge mode dungeons while in a guild group.
0
Dungeon Challenges Guild Hardware - Platinum
Earn a Platinum melda in 50 challenge mode dungeons while in a guild group.
0
Dungeon Challenges Guild Hardware - Silver
Earn a silver melda in 50 challenge mode dungeons while in a guild group.
0
Level All Growns Up!
Raise a pet to level 25.
0
Level All Pets Allowed
Raise a pet of every family to level 10.
0
Level Growing Up
Raise a pet to level 10.
0
Level Just a Pup
Raise a pet to level 5.
0
Level No Favorites
Raise a pet of every family to level 25.
0
Level Old Timer
Raise a pet to level 20.
0
Level Raise 15 pets to level 10.
Raise 15 pets to level 10.
0
Level Raise 15 pets to level 25.
Raise 15 pets to level 25.
0
Level Raise 30 pets to level 10.
Raise 30 pets to level 10.
0
Level Raise 30 pets to level 25.
Raise 30 pets to level 25.
0
Level Raise 75 pets to level 10.
Raise 75 pets to level 10.
0
Level Raise 75 pets to level 25.
Raise 75 pets to level 25.
0
Level Time for a Leash
Raise a pet to level 15.
0
Battle Big City Pet Brawler
Complete each of the Big City Pet Brawlin' achievements listed below.
0
Battle Big City Pet Brawlin' - Alliance
Win a pet battle in each of the Alliance cities listed below.
0
Battle Big City Pet Brawlin' - Horde
Win a pet battle in each of the Horde cities listed below.
0
Battle Cat Fight!
Win a pet battle.
0
Battle Continental Mauler
Complete all of the pet battle mauler achievements listed below.
0
Battle Eastern Kingdoms Pet Mauler
Win a pet battle in each of the Eastern Kingdoms zones listed below.
0
Battle Experienced Pet Battler
Win 50 pet battles.
0
Battle Experienced Pet Brawler
Win 50 pet PVP battles.
0
Battle Grand Master Pet Battler
Win 1000 pet battles.
0
Battle Grand Master Pet Brawler
Win 1000 pet PVP battles.
0
Battle Kalimdor Pet Mauler
Win a pet battle in each of the Kalimdor zones listed below.
0
Battle Legendary Pet Battler
Win 5000 pet battles.
0
Battle Legendary Pet Brawler
Win 5000 pet PVP battles.
0
Battle Master Pet Battler
Win 250 pet battles.
0
Battle Master Pet Brawler
Win 250 pet PVP battles.
0
Battle Northrend Pet Mauler
Win a pet battle in each of the Northrend zones listed below.
0
Battle Outland Pet Mauler
Win a pet battle in each of the Outland zones listed below.
0
Battle Pandaria Pet Mauler
Win a pet battle in each of the Pandaria zones listed below.
0
Battle Pet Brawler
Win a pet PVP battles.
0
Battle Win 10 consecutive pet battles.
Win 10 consecutive pet battles.
0
Battle Win 25 consecutive pet battles.
Win 25 consecutive pet battles.
0
Battle Win 3 consecutive pet battles.
Win 3 consecutive pet battles.
0
Battle Win 5 consecutive pvp pet battles without letting a pet die.
Win 3 consecutive pvp pet battles without letting a pet die.
0
Collect Building a Team
Capture 10 battle pets.
0
Collect Eastern Kingdoms Safari
Catch every battle pet in Eastern Kingdoms.
0
Collect Family Reunion
Capture a battle pet from each family.
0
Collect Going to Need More Traps
Capture 50 battle pets.
0
Collect He's Mine!
Capture a battle pet.
0
Collect Kalimdor Safari
Catch every battle pet in Kalimdor.
0
Collect Local Pet Tamer
Capture a battle pet in 10 different zones.
0
Collect Master Pet Hunter
Capture 75 battle pets.
0
Collect Northrend Safari
Catch every battle pet in Northrend.
0
Collect Outland Safari
Catch every battle pet in Outland.
0
Collect Pandaria Safari
Catch every battle pet in Pandaria.
0
Collect Pet Tamer
Capture 25 battle pets.
0
Collect That Was Close!
Capture a battle pet at less than 5% health.
0
Collect Traveling Pet Tamer
Capture a battle pet in 30 different zones.
0
Collect World Pet Tamer
Capture a battle pet in 60 different zones.
0
Collect World Safari
Complete the Pet Safari achievements listed below.
0
Pet Battles Master Pet Tamer
Complete all of the Taming achievements listed below.
0
Pet Battles Taming Eastern Kingdoms
Defeat all of the master pet tamers in Eastern Kingdoms.
0
Pet Battles Taming Kalimdor
Defeat all of the master pet tamers in Kalimdor.
0
Pet Battles Taming Northrend
Defeat all of the master pet tamers in Northrend.
0
Pet Battles Taming Outland
Defeat all of the master pet tamers in Outland.
0
Pet Battles Taming Pandaria
Defeat all of the master pet tamers in Pandaria.
0
Pet Battles Taming the Wild
Defeat a master pet tamer.
0
Pet Battles Time To Open a Pet Store
Earn 400 pet battle achievement points.
0
Pandaria Friend on the Farm
Become best friends with one of the characters at the Halfhill Market.
10
Pandaria Friends on the Farm
Become best friends with all of the characters at the Halfhill Market.
10
Pandaria Klaxxi
Earn exalted status with the Klaxxi.
10
Pandaria The Anglers
Earn exalted status with the Anglers.
10
Pandaria The August Celestials
Earn exalted status with the August Celestials.
10
Pandaria The Brewmasters
Earn exalted status with the Brewmasters.
10
Pandaria The Golden Lotus
Earn exalted status with the Golden Lotus.
10
Pandaria The Lorewalkers
Earn exalted status with the Lorewalkers.
10
Pandaria The Serpent Riders
Earn exalted status with the Serpent Riders.
10
Pandaria The Tillers
Earn exalted status with the Tillers.
10
Pandaria Dread Haste Makes Dread Waste
Complete the Dread Wastes storylines listed below.
10
Pandaria Loremaster of Pandaria
Complete the Pandaria quest achievements listed below.
0
Pandaria Loremaster of Pandaria
Complete the Pandaria quest achievements listed below.
0
Pandaria Mighty Roamin' Krasaranger
Complete the Krasarang Wilds storylines listed below.
10
Pandaria Mighty Roamin' Krasaranger
Complete the Krasarang Wilds storylines listed below.
10
Pandaria One Steppe Forward, Two Steppes Back
Complete the Townlong Steppes storylines listed below.
10
Pandaria Slum It in the Summit
Complete the Kun-Lai Summit storylines listed below.
10
Pandaria Slum It in the Summit
Complete the Kun-Lai Summit storylines listed below.
10
Pandaria Upjade Complete
Complete the Jade Forest storylines listed below.
10
Pandaria Raid Anything You Can Do, I Can Do Better...
Defeat Feng the Accursed after mimicking each of the following abilities:
10
Pandaria Raid Extinction Event
Defeat Salyis's Warband in Valley of the Four Winds.
10
Pandaria Raid Getting Hot In Here
Have the entire raid dance with Sebutai the Swift after being hit by Pillage.
10
Pandaria Raid I Heard You Like Amber...
Kill Living Amber in Burning Amber until at least 8 pools overlap, and then defeat Amber-Shaper Un'sok on Normal or Heroic difficulty in Heart of Fear.
10
Pandaria Raid Less Than Three
Defeat Wind Lord Mel'jarak without crowd-controlling more than 2 of his swarm at once.
10
Pandaria Raid Like an Arrow to the Face
Defeat Garalon in Heart of Fear on Normal or Heroic difficulty without destroying any of his legs.
10
Pandaria Raid Straight Six
Defeat Elegon after having deactivated six Empyreal Focuses within 10 seconds.
0
Pandaria Raid Terrace of Endless Spring
Defeat the bosses in Terrace of Endless Spring.
10
Pandaria Dungeon Attention to Detail
Defeat Jandice Barov in Heroic difficulty without ever eliminating a false image.
10
Pandaria Dungeon Humane Society
Defeat Houndmaster Braun without killing any hounds in Scarlet Halls on Heroic Difficulty.
0
Pandaria Dungeon Seeds of Doubt [NYI]
Defeat the Sha of Doubt encounter while under the effects of 4 Seeds of Doubt.
0
Pandaria Dungeon Where's My Air Support?
Defeat Commander Vo'jak after having killed the Sik'thik Amberwing in Siege of Niuzao Temple on Heroic Difficulty.
0
Guild Feats of Strength Realm First! Grand Empress Shek'zeer
First guild on the realm to defeat Grand Empress Shek'zeer in Heart of Fear on Heroic difficulty while in a guild group.
10
Guild Feats of Strength Realm First! Guild Level 30
First guild on the realm to reach guild level 30.
0
Guild Feats of Strength Realm First! Pandaren Ambassador
First guild on the realm to earn exalated with all of the pandaren reputations listed below.
0
Guild Feats of Strength Realm First! Pandaren Ambassador
First guild on the realm to earn exalated with all of the pandaren reputations listed below.
0
Guild Feats of Strength Realm First! Sha of Fear
First guild on the realm to defeat the Sha of Fear in Terrace of Endless Spring on Heroic difficulty while in a guild group.
10
Guild Feats of Strength Realm First! Will of the Emperor
First guild on the realm to defeat the Will of the Emperor encounter in Mogu'shan Vaults on Heroic difficulty while in a guild group.
10
Guild Feats of Strength Realm First! Working as a Better Team
First guild on the realm to obtain 525 skill points in all professions and secondary professions.
0
Reputation Pandaren Ambassador
Earn exalated with all of the pandaren reputations listed below.
0
Reputation Pandaren Ambassador
Earn exalated with all of the pandaren reputations listed below.
0
General Challenge Mode Dungeon Challenges
Complete 50 guild challenge mode dungeon challenges.
10
General Classy Pandaren
Reach level 90 on each of the Pandaren classes listed below.
10
General Classy Pandaren
Reach level 90 on each of the Pandaren classes listed below.
10
General Guild Level 30
Reach guild level 30.
10
General Scenario Challenges
Complete 50 guild scenario challenges.
10
Professions Working Better as a Team
Obtain 600 skill points in all professions and secondary professions.
10
Dungeons & Raids Guild Glory of the Pandaria Raider
Complete the Pandaria raid achievements listed below while in a guild group.
10
Dungeons & Raids Guild Pandaria Dungeon Hero
Complete the heroic Pandaria dungeon achievements listed below while in a guild group.
10
Player vs. Player Pandaren Slayer
Get an honorable kill on a level 85 or greater Pandaren of each of the classes listed below.
10
Player vs. Player Pandaren Slayer
Get an honorable kill on a level 85 or greater Pandaren of each of the classes listed below.
10
Quests Daily Anticipation
Complete 150,000 daily quests.
10
Feats of Strength Realm First! Level 90
First person on the realm to achieve level 90.
0
Feats of Strength Realm First! Level 90 Shaman
First shaman on the realm to achieve level 90.
0


Mounts / Companions
Level Type
Slot Name
20 Pet
N/A Terrible Turnip
20 Pet
N/A Red Cricket
40 Mount
N/A Reins of the Grand Expedition Yak
70 Mount
N/A Reins of the Crimson Riding Crane
70 Mount
N/A Reins of the White Riding Yak
70 Mount
N/A Reins of the Amber Scorpion


Dreadful Gladiator
Level Type
Slot Name
464 Miscellaneous PvP Trinket Dreadful Gladiator's Emblem of Cruelty
464 Miscellaneous PvP Trinket Dreadful Gladiator's Emblem of Tenacity
464 Miscellaneous PvP Trinket Dreadful Gladiator's Medallion of Cruelty
464 Miscellaneous PvP Trinket Dreadful Gladiator's Medallion of Cruelty
464 Miscellaneous PvP Trinket Dreadful Gladiator's Medallion of Tenacity
464 Miscellaneous PvP Trinket Dreadful Gladiator's Medallion of Tenacity
464 Miscellaneous PvP, Melee Neck Dreadful Gladiator's Choker of Proficiency
464 Miscellaneous PvP, Melee Neck Dreadful Gladiator's Choker of Accuracy
464 Miscellaneous PvP, Melee Neck Dreadful Gladiator's Necklace of Proficiency
464 Miscellaneous PvP, Melee Finger Dreadful Gladiator's Signet of Cruelty
464 Miscellaneous PvP, Melee Finger Dreadful Gladiator's Signet of Accuracy
464 Miscellaneous PvP, Melee Trinket Dreadful Gladiator's Insignia of Victory
464 Miscellaneous PvP, Melee Trinket Dreadful Gladiator's Badge of Victory
464 Miscellaneous PvP, Spell Spirit Neck Dreadful Gladiator's Pendant of Meditation
464 Miscellaneous PvP, Spell Spirit Finger Dreadful Gladiator's Band of Meditation
464 Miscellaneous PvP, Spell Spirit Trinket Dreadful Gladiator's Emblem of Meditation
464 Miscellaneous PvP, Spell Spirit Trinket Dreadful Gladiator's Medallion of Meditation
464 Miscellaneous PvP, Spell Spirit Trinket Dreadful Gladiator's Medallion of Meditation
476 Miscellaneous PvP, Spell Spirit Off Hand Dreadful Gladiator's Reprieve
464 Miscellaneous PvP, Physical DPS Neck Dreadful Gladiator's Necklace of Prowess
464 Miscellaneous PvP, Physical DPS Finger Dreadful Gladiator's Ring of Cruelty
464 Miscellaneous PvP, Physical DPS Finger Dreadful Gladiator's Ring of Accuracy
464 Miscellaneous PvP, Physical DPS Trinket Dreadful Gladiator's Insignia of Conquest
464 Miscellaneous PvP, Physical DPS Trinket Dreadful Gladiator's Badge of Conquest
464 Miscellaneous PvP, Spell DPS Neck Dreadful Gladiator's Pendant of Alacrity
464 Miscellaneous PvP, Spell DPS Neck Dreadful Gladiator's Pendant of Cruelty
464 Miscellaneous PvP, Spell DPS Finger Dreadful Gladiator's Band of Cruelty
464 Miscellaneous PvP, Spell DPS Finger Dreadful Gladiator's Band of Accuracy
464 Miscellaneous PvP, Spell DPS Trinket Dreadful Gladiator's Badge of Dominance
464 Miscellaneous PvP, Spell DPS Trinket Dreadful Gladiator's Insignia of Dominance
476 Miscellaneous PvP, Spell DPS Off Hand Dreadful Gladiator's Endgame
464 Cloth PvP, Melee Back Dreadful Gladiator's Cloak of Alacrity
464 Cloth PvP, Melee Back Dreadful Gladiator's Cloak of Prowess
464 Cloth PvP, Spell Spirit Shoulders Dreadful Gladiator's Mooncloth Mantle
464 Cloth PvP, Spell Spirit Waist Dreadful Gladiator's Cord of Meditation
464 Cloth PvP, Spell Spirit Feet Dreadful Gladiator's Treads of Meditation
464 Cloth PvP, Spell Spirit Wrists Dreadful Gladiator's Cuffs of Meditation
464 Cloth PvP, Spell Spirit Hands Dreadful Gladiator's Satin Gloves
464 Cloth PvP, Spell Spirit Hands Dreadful Gladiator's Mooncloth Gloves
464 Cloth PvP, Spell Spirit Back Dreadful Gladiator's Drape of Meditation
464 Cloth PvP, Spell Spirit Chest Dreadful Gladiator's Mooncloth Robe
464 Cloth PvP, Physical DPS Back Dreadful Gladiator's Cape of Cruelty
464 Cloth PvP, Physical DPS Back Dreadful Gladiator's Cape of Prowess
464 Cloth PvP, Spell DPS Head Dreadful Gladiator's Silk Cowl
464 Cloth PvP, Spell DPS Head Dreadful Gladiator's Mooncloth Helm
464 Cloth PvP, Spell DPS Head Dreadful Gladiator's Satin Hood
464 Cloth PvP, Spell DPS Head Dreadful Gladiator's Felweave Cowl
464 Cloth PvP, Spell DPS Shoulders Dreadful Gladiator's Felweave Amice
464 Cloth PvP, Spell DPS Shoulders Dreadful Gladiator's Satin Mantle
464 Cloth PvP, Spell DPS Shoulders Dreadful Gladiator's Silk Amice
464 Cloth PvP, Spell DPS Waist Dreadful Gladiator's Cord of Cruelty
464 Cloth PvP, Spell DPS Waist Dreadful Gladiator's Cord of Accuracy
464 Cloth PvP, Spell DPS Legs Dreadful Gladiator's Silk Trousers
464 Cloth PvP, Spell DPS Legs Dreadful Gladiator's Felweave Trousers
464 Cloth PvP, Spell DPS Legs Dreadful Gladiator's Satin Leggings
464 Cloth PvP, Spell DPS Legs Dreadful Gladiator's Mooncloth Leggings
464 Cloth PvP, Spell DPS Feet Dreadful Gladiator's Treads of Cruelty
464 Cloth PvP, Spell DPS Feet Dreadful Gladiator's Treads of Alacrity
464 Cloth PvP, Spell DPS Wrists Dreadful Gladiator's Cuffs of Accuracy
464 Cloth PvP, Spell DPS Wrists Dreadful Gladiator's Cuffs of Prowess
464 Cloth PvP, Spell DPS Hands Dreadful Gladiator's Silk Handguards
464 Cloth PvP, Spell DPS Hands Dreadful Gladiator's Felweave Handguards
464 Cloth PvP, Spell DPS Back Dreadful Gladiator's Drape of Prowess
464 Cloth PvP, Spell DPS Back Dreadful Gladiator's Drape of Cruelty
464 Cloth PvP, Spell DPS Chest Dreadful Gladiator's Silk Robe
464 Cloth PvP, Spell DPS Chest Dreadful Gladiator's Felweave Raiment
464 Cloth PvP, Spell DPS Chest Dreadful Gladiator's Satin Robe
464 Leather PvP, Melee Head Dreadful Gladiator's Leather Helm
464 Leather PvP, Melee Head Dreadful Gladiator's Dragonhide Helm
464 Leather PvP, Melee Head Dreadful Gladiator's Ironskin Helm
464 Leather PvP, Melee Shoulders Dreadful Gladiator's Ironskin Spaulders
464 Leather PvP, Melee Shoulders Dreadful Gladiator's Dragonhide Spaulders
464 Leather PvP, Melee Shoulders Dreadful Gladiator's Leather Spaulders
464 Leather PvP, Spell Spirit Shoulders Dreadful Gladiator's Kodohide Spaulders
464 Leather PvP, Spell Spirit Shoulders Dreadful Gladiator's Copperskin Spaulders
464 Leather PvP, Spell Spirit Waist Dreadful Gladiator's Belt of Meditation
464 Leather PvP, Spell Spirit Feet Dreadful Gladiator's Footguards of Meditation
464 Leather PvP, Spell Spirit Wrists Dreadful Gladiator's Bindings of Meditation
464 Leather PvP, Spell Spirit Hands Dreadful Gladiator's Kodohide Gloves
464 Leather PvP, Spell Spirit Hands Dreadful Gladiator's Wyrmhide Gloves
464 Leather PvP, Spell Spirit Hands Dreadful Gladiator's Copperskin Gloves
464 Leather PvP, Spell Spirit Chest Dreadful Gladiator's Copperskin Robes
464 Leather PvP, Spell Spirit Chest Dreadful Gladiator's Kodohide Robes
464 Leather PvP, Physical DPS Chest Dreadful Gladiator's Leather Tunic
464 Leather PvP, Physical DPS Waist Dreadful Gladiator's Waistband of Cruelty
464 Leather PvP, Physical DPS Waist Dreadful Gladiator's Waistband of Accuracy
464 Leather PvP, Physical DPS Legs Dreadful Gladiator's Leather Legguards
464 Leather PvP, Physical DPS Legs Dreadful Gladiator's Dragonhide Legguards
464 Leather PvP, Physical DPS Legs Dreadful Gladiator's Ironskin Legguards
464 Leather PvP, Physical DPS Feet Dreadful Gladiator's Boots of Cruelty
464 Leather PvP, Physical DPS Feet Dreadful Gladiator's Boots of Alacrity
464 Leather PvP, Physical DPS Wrists Dreadful Gladiator's Armwraps of Alacrity
464 Leather PvP, Physical DPS Wrists Dreadful Gladiator's Armwraps of Accuracy
464 Leather PvP, Physical DPS Hands Dreadful Gladiator's Leather Gloves
464 Leather PvP, Physical DPS Hands Dreadful Gladiator's Dragonhide Gloves
464 Leather PvP, Physical DPS Hands Dreadful Gladiator's Ironskin Gloves
464 Leather PvP, Physical DPS Chest Dreadful Gladiator's Ironskin Robes
464 Leather PvP, Physical DPS Chest Dreadful Gladiator's Dragonhide Robes
464 Leather PvP, Spell DPS Head Dreadful Gladiator's Kodohide Helm
464 Leather PvP, Spell DPS Head Dreadful Gladiator's Wyrmhide Helm
464 Leather PvP, Spell DPS Head Dreadful Gladiator's Copperskin Helm
464 Leather PvP, Spell DPS Shoulders Dreadful Gladiator's Wyrmhide Spaulders
464 Leather PvP, Spell DPS Waist Dreadful Gladiator's Belt of Cruelty
464 Leather PvP, Spell DPS Legs Dreadful Gladiator's Wyrmhide Legguards
464 Leather PvP, Spell DPS Legs Dreadful Gladiator's Kodohide Legguards
464 Leather PvP, Spell DPS Legs Dreadful Gladiator's Copperskin Legguards
464 Leather PvP, Spell DPS Feet Dreadful Gladiator's Footguards of Alacrity
464 Leather PvP, Spell DPS Wrists Dreadful Gladiator's Bindings of Prowess
464 Leather PvP, Spell DPS Chest Dreadful Gladiator's Wyrmhide Robes
464 Mail PvP, Melee Head Dreadful Gladiator's Chain Helm
464 Mail PvP, Melee Head Dreadful Gladiator's Linked Helm
464 Mail PvP, Melee Shoulders Dreadful Gladiator's Linked Spaulders
464 Mail PvP, Melee Shoulders Dreadful Gladiator's Chain Spaulders
464 Mail PvP, Spell Spirit Shoulders Dreadful Gladiator's Ringmail Spaulders
464 Mail PvP, Spell Spirit Chest Dreadful Gladiator's Ringmail Armor
464 Mail PvP, Spell Spirit Waist Dreadful Gladiator's Waistguard of Meditation
464 Mail PvP, Spell Spirit Feet Dreadful Gladiator's Footguards of Meditation
464 Mail PvP, Spell Spirit Wrists Dreadful Gladiator's Armbands of Meditation
464 Mail PvP, Spell Spirit Hands Dreadful Gladiator's Ringmail Gauntlets
464 Mail PvP, Spell Spirit Hands Dreadful Gladiator's Mail Gauntlets
464 Mail PvP, Physical DPS Chest Dreadful Gladiator's Linked Armor
464 Mail PvP, Physical DPS Chest Dreadful Gladiator's Chain Armor
464 Mail PvP, Physical DPS Waist Dreadful Gladiator's Links of Cruelty
464 Mail PvP, Physical DPS Waist Dreadful Gladiator's Links of Accuracy
464 Mail PvP, Physical DPS Legs Dreadful Gladiator's Chain Leggings
464 Mail PvP, Physical DPS Legs Dreadful Gladiator's Linked Leggings
464 Mail PvP, Physical DPS Feet Dreadful Gladiator's Sabatons of Cruelty
464 Mail PvP, Physical DPS Feet Dreadful Gladiator's Sabatons of Alacrity
464 Mail PvP, Physical DPS Wrists Dreadful Gladiator's Wristguards of Alacrity
464 Mail PvP, Physical DPS Wrists Dreadful Gladiator's Wristguards of Accuracy
464 Mail PvP, Physical DPS Hands Dreadful Gladiator's Chain Gauntlets
464 Mail PvP, Physical DPS Hands Dreadful Gladiator's Linked Gauntlets
464 Mail PvP, Spell DPS Head Dreadful Gladiator's Ringmail Helm
464 Mail PvP, Spell DPS Head Dreadful Gladiator's Mail Helm
464 Mail PvP, Spell DPS Shoulders Dreadful Gladiator's Mail Spaulders
464 Mail PvP, Spell DPS Chest Dreadful Gladiator's Mail Armor
464 Mail PvP, Spell DPS Waist Dreadful Gladiator's Waistguard of Cruelty
464 Mail PvP, Spell DPS Legs Dreadful Gladiator's Ringmail Leggings
464 Mail PvP, Spell DPS Legs Dreadful Gladiator's Mail Leggings
464 Mail PvP, Spell DPS Feet Dreadful Gladiator's Footguards of Alacrity
464 Mail PvP, Spell DPS Wrists Dreadful Gladiator's Armbands of Prowess
464 Plate PvP, Melee Head Dreadful Gladiator's Scaled Helm
464 Plate PvP, Melee Head Dreadful Gladiator's Dreadplate Helm
464 Plate PvP, Melee Head Dreadful Gladiator's Plate Helm
464 Plate PvP, Melee Shoulders Dreadful Gladiator's Plate Shoulders
464 Plate PvP, Melee Shoulders Dreadful Gladiator's Dreadplate Shoulders
464 Plate PvP, Melee Shoulders Dreadful Gladiator's Scaled Shoulders
464 Plate PvP, Melee Chest Dreadful Gladiator's Scaled Chestpiece
464 Plate PvP, Melee Chest Dreadful Gladiator's Dreadplate Chestpiece
464 Plate PvP, Melee Chest Dreadful Gladiator's Plate Chestpiece
464 Plate PvP, Melee Waist Dreadful Gladiator's Girdle of Accuracy
464 Plate PvP, Melee Waist Dreadful Gladiator's Girdle of Prowess
464 Plate PvP, Melee Legs Dreadful Gladiator's Dreadplate Legguards
464 Plate PvP, Melee Legs Dreadful Gladiator's Scaled Legguards
464 Plate PvP, Melee Legs Dreadful Gladiator's Plate Legguards
464 Plate PvP, Melee Feet Dreadful Gladiator's Warboots of Cruelty
464 Plate PvP, Melee Feet Dreadful Gladiator's Warboots of Alacrity
464 Plate PvP, Melee Wrists Dreadful Gladiator's Armplates of Proficiency
464 Plate PvP, Melee Wrists Dreadful Gladiator's Armplates of Alacrity
464 Plate PvP, Melee Hands Dreadful Gladiator's Plate Gauntlets
464 Plate PvP, Melee Hands Dreadful Gladiator's Scaled Gauntlets
464 Plate PvP, Melee Hands Dreadful Gladiator's Dreadplate Gauntlets
464 Plate PvP, Spell Spirit Shoulders Dreadful Gladiator's Ornamented Spaulders
464 Plate PvP, Spell Spirit Chest Dreadful Gladiator's Ornamented Chestguard
464 Plate PvP, Spell Spirit Waist Dreadful Gladiator's Clasp of Meditation
464 Plate PvP, Spell Spirit Feet Dreadful Gladiator's Greaves of Meditation
464 Plate PvP, Spell Spirit Wrists Dreadful Gladiator's Bracers of Meditation
464 Plate PvP, Spell Spirit Hands Dreadful Gladiator's Ornamented Gloves
464 Plate PvP, Spell DPS Head Dreadful Gladiator's Ornamented Headcover
464 Plate PvP, Spell DPS Waist Dreadful Gladiator's Clasp of Cruelty
464 Plate PvP, Spell DPS Legs Dreadful Gladiator's Ornamented Legplates
464 Plate PvP, Spell DPS Feet Dreadful Gladiator's Greaves of Alacrity
464 Plate PvP, Spell DPS Wrists Dreadful Gladiator's Bracers of Prowess
476 Shield PvP, Melee Off Hand Dreadful Gladiator's Shield Wall
476 Shield PvP, Spell Spirit Off Hand Dreadful Gladiator's Redoubt
476 Shield PvP, Spell DPS Off Hand Dreadful Gladiator's Barrier
476 Axe PvP, Melee One Hand Dreadful Gladiator's Hacker
476 Axe PvP, Physical DPS One Hand Dreadful Gladiator's Cleaver
476 Axe PvP, Melee Two Hand Dreadful Gladiator's Decapitator
476 Bow PvP, Physical DPS Ranged Dreadful Gladiator's Longbow
476 Gun PvP, Physical DPS Ranged Dreadful Gladiator's Rifle
476 Mace PvP, Melee One Hand Dreadful Gladiator's Bonecracker
476 Mace PvP, Physical DPS One Hand Dreadful Gladiator's Pummeler
476 Mace PvP, Spell DPS One Hand Dreadful Gladiator's Gavel
476 Mace PvP, Melee Two Hand Dreadful Gladiator's Bonegrinder
476 Polearm PvP, Physical DPS Two Hand Dreadful Gladiator's Pike
476 Sword PvP, Melee One Hand Dreadful Gladiator's Slicer
476 Sword PvP, Physical DPS One Hand Dreadful Gladiator's Quickblade
476 Sword PvP, Melee Two Hand Dreadful Gladiator's Greatsword
476 Staff PvP, Spell Spirit Two Hand Dreadful Gladiator's Energy Staff
476 Staff PvP, Physical DPS Two Hand Dreadful Gladiator's Staff
476 Staff PvP, Spell DPS Two Hand Dreadful Gladiator's Battle Staff
476 Fist Weapon PvP, Melee One Hand Dreadful Gladiator's Render
476 Fist Weapon PvP, Melee Off Hand Dreadful Gladiator's Left Render
476 Fist Weapon PvP, Physical DPS One Hand Dreadful Gladiator's Ripper
476 Fist Weapon PvP, Physical DPS Off Hand Dreadful Gladiator's Left Ripper
476 Dagger PvP, Physical DPS One Hand Dreadful Gladiator's Shanker
476 Dagger PvP, Physical DPS Off Hand Dreadful Gladiator's Shiv
476 Dagger PvP, Spell DPS One Hand Dreadful Gladiator's Spellblade
476 Crossbow PvP, Physical DPS Ranged Dreadful Gladiator's Heavy Crossbow
476 Wand PvP, Spell Spirit Ranged Dreadful Gladiator's Baton of Light
476 Wand PvP, Spell DPS Ranged Dreadful Gladiator's Touch of Defeat


Malevolent Gladiator
Level Type
Slot Name
483 Miscellaneous PvP Trinket Malevolent Gladiator's Medallion of Tenacity
483 Miscellaneous PvP Trinket Malevolent Gladiator's Emblem of Cruelty
483 Miscellaneous PvP Trinket Malevolent Gladiator's Emblem of Tenacity
483 Miscellaneous PvP Trinket Malevolent Gladiator's Medallion of Cruelty
483 Miscellaneous PvP Trinket Malevolent Gladiator's Medallion of Cruelty
483 Miscellaneous PvP Trinket Malevolent Gladiator's Medallion of Tenacity
483 Miscellaneous PvP, Melee Neck Malevolent Gladiator's Necklace of Proficiency
483 Miscellaneous PvP, Melee Neck Malevolent Gladiator's Choker of Proficiency
483 Miscellaneous PvP, Melee Neck Malevolent Gladiator's Choker of Accuracy
483 Miscellaneous PvP, Melee Finger Malevolent Gladiator's Signet of Cruelty
483 Miscellaneous PvP, Melee Finger Malevolent Gladiator's Signet of Accuracy
483 Miscellaneous PvP, Melee Trinket Malevolent Gladiator's Insignia of Victory
483 Miscellaneous PvP, Melee Trinket Malevolent Gladiator's Badge of Victory
483 Miscellaneous PvP, Spell Spirit Neck Malevolent Gladiator's Pendant of Meditation
483 Miscellaneous PvP, Spell Spirit Finger Malevolent Gladiator's Band of Meditation
483 Miscellaneous PvP, Spell Spirit Trinket Malevolent Gladiator's Medallion of Meditation
483 Miscellaneous PvP, Spell Spirit Trinket Malevolent Gladiator's Medallion of Meditation
483 Miscellaneous PvP, Spell Spirit Trinket Malevolent Gladiator's Emblem of Meditation
489 Miscellaneous PvP, Spell Spirit Off Hand Malevolent Gladiator's Reprieve
502 Miscellaneous PvP, Spell Spirit Off Hand Malevolent Gladiator's Reprieve
483 Miscellaneous PvP, Physical DPS Neck Malevolent Gladiator's Necklace of Prowess
483 Miscellaneous PvP, Physical DPS Finger Malevolent Gladiator's Ring of Cruelty
483 Miscellaneous PvP, Physical DPS Finger Malevolent Gladiator's Ring of Accuracy
483 Miscellaneous PvP, Physical DPS Trinket Malevolent Gladiator's Badge of Conquest
483 Miscellaneous PvP, Physical DPS Trinket Malevolent Gladiator's Insignia of Conquest
483 Miscellaneous PvP, Spell DPS Neck Malevolent Gladiator's Pendant of Alacrity
483 Miscellaneous PvP, Spell DPS Neck Malevolent Gladiator's Pendant of Cruelty
483 Miscellaneous PvP, Spell DPS Finger Malevolent Gladiator's Band of Cruelty
483 Miscellaneous PvP, Spell DPS Finger Malevolent Gladiator's Band of Accuracy
483 Miscellaneous PvP, Spell DPS Trinket Malevolent Gladiator's Badge of Dominance
483 Miscellaneous PvP, Spell DPS Trinket Malevolent Gladiator's Insignia of Dominance
489 Miscellaneous PvP, Spell DPS Off Hand Malevolent Gladiator's Endgame
502 Miscellaneous PvP, Spell DPS Off Hand Malevolent Gladiator's Endgame
483 Cloth PvP, Melee Back Malevolent Gladiator's Cloak of Prowess
483 Cloth PvP, Melee Back Malevolent Gladiator's Cloak of Alacrity
483 Cloth PvP, Spell Spirit Shoulders Malevolent Gladiator's Mooncloth Mantle
483 Cloth PvP, Spell Spirit Shoulders Malevolent Gladiator's Mooncloth Mantle
483 Cloth PvP, Spell Spirit Waist Malevolent Gladiator's Cord of Meditation
483 Cloth PvP, Spell Spirit Waist Malevolent Gladiator's Cord of Meditation
483 Cloth PvP, Spell Spirit Feet Malevolent Gladiator's Treads of Meditation
483 Cloth PvP, Spell Spirit Feet Malevolent Gladiator's Treads of Meditation
483 Cloth PvP, Spell Spirit Wrists Malevolent Gladiator's Cuffs of Meditation
483 Cloth PvP, Spell Spirit Hands Malevolent Gladiator's Mooncloth Gloves
483 Cloth PvP, Spell Spirit Hands Malevolent Gladiator's Satin Gloves
483 Cloth PvP, Spell Spirit Hands Malevolent Gladiator's Satin Gloves
483 Cloth PvP, Spell Spirit Hands Malevolent Gladiator's Mooncloth Gloves
483 Cloth PvP, Spell Spirit Back Malevolent Gladiator's Drape of Meditation
483 Cloth PvP, Spell Spirit Chest Malevolent Gladiator's Mooncloth Robe
483 Cloth PvP, Spell Spirit Chest Malevolent Gladiator's Mooncloth Robe
483 Cloth PvP, Physical DPS Back Malevolent Gladiator's Cape of Cruelty
483 Cloth PvP, Physical DPS Back Malevolent Gladiator's Cape of Prowess
483 Cloth PvP, Spell DPS Head Malevolent Gladiator's Silk Cowl
483 Cloth PvP, Spell DPS Head Malevolent Gladiator's Felweave Cowl
483 Cloth PvP, Spell DPS Head Malevolent Gladiator's Mooncloth Helm
483 Cloth PvP, Spell DPS Head Malevolent Gladiator's Satin Hood
483 Cloth PvP, Spell DPS Head Malevolent Gladiator's Silk Cowl
483 Cloth PvP, Spell DPS Head Malevolent Gladiator's Felweave Cowl
483 Cloth PvP, Spell DPS Head Malevolent Gladiator's Mooncloth Helm
483 Cloth PvP, Spell DPS Head Malevolent Gladiator's Satin Hood
483 Cloth PvP, Spell DPS Shoulders Malevolent Gladiator's Satin Mantle
483 Cloth PvP, Spell DPS Shoulders Malevolent Gladiator's Silk Amice
483 Cloth PvP, Spell DPS Shoulders Malevolent Gladiator's Felweave Amice
483 Cloth PvP, Spell DPS Shoulders Malevolent Gladiator's Satin Mantle
483 Cloth PvP, Spell DPS Shoulders Malevolent Gladiator's Felweave Amice
483 Cloth PvP, Spell DPS Shoulders Malevolent Gladiator's Silk Amice
483 Cloth PvP, Spell DPS Waist Malevolent Gladiator's Cord of Cruelty
483 Cloth PvP, Spell DPS Waist Malevolent Gladiator's Cord of Accuracy
483 Cloth PvP, Spell DPS Waist Malevolent Gladiator's Cord of Cruelty
483 Cloth PvP, Spell DPS Waist Malevolent Gladiator's Cord of Accuracy
483 Cloth PvP, Spell DPS Legs Malevolent Gladiator's Felweave Trousers
483 Cloth PvP, Spell DPS Legs Malevolent Gladiator's Mooncloth Leggings
483 Cloth PvP, Spell DPS Legs Malevolent Gladiator's Satin Leggings
483 Cloth PvP, Spell DPS Legs Malevolent Gladiator's Silk Trousers
483 Cloth PvP, Spell DPS Legs Malevolent Gladiator's Mooncloth Leggings
483 Cloth PvP, Spell DPS Legs Malevolent Gladiator's Satin Leggings
483 Cloth PvP, Spell DPS Legs Malevolent Gladiator's Silk Trousers
483 Cloth PvP, Spell DPS Legs Malevolent Gladiator's Felweave Trousers
483 Cloth PvP, Spell DPS Feet Malevolent Gladiator's Treads of Cruelty
483 Cloth PvP, Spell DPS Feet Malevolent Gladiator's Treads of Alacrity
483 Cloth PvP, Spell DPS Feet Malevolent Gladiator's Treads of Cruelty
483 Cloth PvP, Spell DPS Feet Malevolent Gladiator's Treads of Alacrity
483 Cloth PvP, Spell DPS Wrists Malevolent Gladiator's Cuffs of Accuracy
483 Cloth PvP, Spell DPS Wrists Malevolent Gladiator's Cuffs of Prowess
483 Cloth PvP, Spell DPS Hands Malevolent Gladiator's Silk Handguards
483 Cloth PvP, Spell DPS Hands Malevolent Gladiator's Felweave Handguards
483 Cloth PvP, Spell DPS Hands Malevolent Gladiator's Silk Handguards
483 Cloth PvP, Spell DPS Hands Malevolent Gladiator's Felweave Handguards
483 Cloth PvP, Spell DPS Back Malevolent Gladiator's Drape of Prowess
483 Cloth PvP, Spell DPS Back Malevolent Gladiator's Drape of Cruelty
483 Cloth PvP, Spell DPS Chest Malevolent Gladiator's Satin Robe
483 Cloth PvP, Spell DPS Chest Malevolent Gladiator's Silk Robe
483 Cloth PvP, Spell DPS Chest Malevolent Gladiator's Felweave Raiment
483 Cloth PvP, Spell DPS Chest Malevolent Gladiator's Satin Robe
483 Cloth PvP, Spell DPS Chest Malevolent Gladiator's Silk Robe
483 Cloth PvP, Spell DPS Chest Malevolent Gladiator's Felweave Raiment
483 Leather PvP, Melee Head Malevolent Gladiator's Ironskin Helm
483 Leather PvP, Melee Head Malevolent Gladiator's Leather Helm
483 Leather PvP, Melee Head Malevolent Gladiator's Dragonhide Helm
483 Leather PvP, Melee Head Malevolent Gladiator's Ironskin Helm
483 Leather PvP, Melee Head Malevolent Gladiator's Dragonhide Helm
483 Leather PvP, Melee Head Malevolent Gladiator's Leather Helm
483 Leather PvP, Melee Shoulders Malevolent Gladiator's Ironskin Spaulders
483 Leather PvP, Melee Shoulders Malevolent Gladiator's Dragonhide Spaulders
483 Leather PvP, Melee Shoulders Malevolent Gladiator's Leather Spaulders
483 Leather PvP, Melee Shoulders Malevolent Gladiator's Dragonhide Spaulders
483 Leather PvP, Melee Shoulders Malevolent Gladiator's Leather Spaulders
483 Leather PvP, Melee Shoulders Malevolent Gladiator's Ironskin Spaulders
483 Leather PvP, Spell Spirit Shoulders Malevolent Gladiator's Copperskin Spaulders
483 Leather PvP, Spell Spirit Shoulders Malevolent Gladiator's Kodohide Spaulders
483 Leather PvP, Spell Spirit Shoulders Malevolent Gladiator's Copperskin Spaulders
483 Leather PvP, Spell Spirit Shoulders Malevolent Gladiator's Kodohide Spaulders
483 Leather PvP, Spell Spirit Waist Malevolent Gladiator's Belt of Meditation
483 Leather PvP, Spell Spirit Waist Malevolent Gladiator's Belt of Meditation
483 Leather PvP, Spell Spirit Feet Malevolent Gladiator's Footguards of Meditation
483 Leather PvP, Spell Spirit Feet Malevolent Gladiator's Footguards of Meditation
483 Leather PvP, Spell Spirit Wrists Malevolent Gladiator's Bindings of Meditation
483 Leather PvP, Spell Spirit Hands Malevolent Gladiator's Copperskin Gloves
483 Leather PvP, Spell Spirit Hands Malevolent Gladiator's Kodohide Gloves
483 Leather PvP, Spell Spirit Hands Malevolent Gladiator's Wyrmhide Gloves
483 Leather PvP, Spell Spirit Hands Malevolent Gladiator's Wyrmhide Gloves
483 Leather PvP, Spell Spirit Hands Malevolent Gladiator's Copperskin Gloves
483 Leather PvP, Spell Spirit Hands Malevolent Gladiator's Kodohide Gloves
483 Leather PvP, Spell Spirit Chest Malevolent Gladiator's Kodohide Robes
483 Leather PvP, Spell Spirit Chest Malevolent Gladiator's Copperskin Robes
483 Leather PvP, Spell Spirit Chest Malevolent Gladiator's Copperskin Robes
483 Leather PvP, Spell Spirit Chest Malevolent Gladiator's Kodohide Robes
483 Leather PvP, Physical DPS Chest Malevolent Gladiator's Leather Tunic
483 Leather PvP, Physical DPS Chest Malevolent Gladiator's Leather Tunic
483 Leather PvP, Physical DPS Waist Malevolent Gladiator's Waistband of Cruelty
483 Leather PvP, Physical DPS Waist Malevolent Gladiator's Waistband of Accuracy
483 Leather PvP, Physical DPS Waist Malevolent Gladiator's Waistband of Cruelty
483 Leather PvP, Physical DPS Waist Malevolent Gladiator's Waistband of Accuracy
483 Leather PvP, Physical DPS Legs Malevolent Gladiator's Ironskin Legguards
483 Leather PvP, Physical DPS Legs Malevolent Gladiator's Leather Legguards
483 Leather PvP, Physical DPS Legs Malevolent Gladiator's Dragonhide Legguards
483 Leather PvP, Physical DPS Legs Malevolent Gladiator's Leather Legguards
483 Leather PvP, Physical DPS Legs Malevolent Gladiator's Dragonhide Legguards
483 Leather PvP, Physical DPS Legs Malevolent Gladiator's Ironskin Legguards
483 Leather PvP, Physical DPS Feet Malevolent Gladiator's Boots of Cruelty
483 Leather PvP, Physical DPS Feet Malevolent Gladiator's Boots of Alacrity
483 Leather PvP, Physical DPS Feet Malevolent Gladiator's Boots of Cruelty
483 Leather PvP, Physical DPS Feet Malevolent Gladiator's Boots of Alacrity
483 Leather PvP, Physical DPS Wrists Malevolent Gladiator's Armwraps of Alacrity
483 Leather PvP, Physical DPS Wrists Malevolent Gladiator's Armwraps of Accuracy
483 Leather PvP, Physical DPS Hands Malevolent Gladiator's Leather Gloves
483 Leather PvP, Physical DPS Hands Malevolent Gladiator's Ironskin Gloves
483 Leather PvP, Physical DPS Hands Malevolent Gladiator's Dragonhide Gloves
483 Leather PvP, Physical DPS Hands Malevolent Gladiator's Dragonhide Gloves
483 Leather PvP, Physical DPS Hands Malevolent Gladiator's Ironskin Gloves
483 Leather PvP, Physical DPS Hands Malevolent Gladiator's Leather Gloves
483 Leather PvP, Physical DPS Chest Malevolent Gladiator's Dragonhide Robes
483 Leather PvP, Physical DPS Chest Malevolent Gladiator's Ironskin Robes
483 Leather PvP, Physical DPS Chest Malevolent Gladiator's Dragonhide Robes
483 Leather PvP, Physical DPS Chest Malevolent Gladiator's Ironskin Robes
483 Leather PvP, Spell DPS Head Malevolent Gladiator's Copperskin Helm
483 Leather PvP, Spell DPS Head Malevolent Gladiator's Wyrmhide Helm
483 Leather PvP, Spell DPS Head Malevolent Gladiator's Kodohide Helm
483 Leather PvP, Spell DPS Head Malevolent Gladiator's Wyrmhide Helm
483 Leather PvP, Spell DPS Head Malevolent Gladiator's Kodohide Helm
483 Leather PvP, Spell DPS Head Malevolent Gladiator's Copperskin Helm
483 Leather PvP, Spell DPS Shoulders Malevolent Gladiator's Wyrmhide Spaulders
483 Leather PvP, Spell DPS Shoulders Malevolent Gladiator's Wyrmhide Spaulders
483 Leather PvP, Spell DPS Waist Malevolent Gladiator's Belt of Cruelty
483 Leather PvP, Spell DPS Waist Malevolent Gladiator's Belt of Cruelty
483 Leather PvP, Spell DPS Legs Malevolent Gladiator's Wyrmhide Legguards
483 Leather PvP, Spell DPS Legs Malevolent Gladiator's Kodohide Legguards
483 Leather PvP, Spell DPS Legs Malevolent Gladiator's Copperskin Legguards
483 Leather PvP, Spell DPS Legs Malevolent Gladiator's Copperskin Legguards
483 Leather PvP, Spell DPS Legs Malevolent Gladiator's Kodohide Legguards
483 Leather PvP, Spell DPS Legs Malevolent Gladiator's Wyrmhide Legguards
483 Leather PvP, Spell DPS Feet Malevolent Gladiator's Footguards of Alacrity
483 Leather PvP, Spell DPS Feet Malevolent Gladiator's Footguards of Alacrity
483 Leather PvP, Spell DPS Wrists Malevolent Gladiator's Bindings of Prowess
483 Leather PvP, Spell DPS Chest Malevolent Gladiator's Wyrmhide Robes
483 Leather PvP, Spell DPS Chest Malevolent Gladiator's Wyrmhide Robes
483 Mail PvP, Melee Head Malevolent Gladiator's Linked Helm
483 Mail PvP, Melee Head Malevolent Gladiator's Chain Helm
483 Mail PvP, Melee Head Malevolent Gladiator's Linked Helm
483 Mail PvP, Melee Head Malevolent Gladiator's Chain Helm
483 Mail PvP, Melee Shoulders Malevolent Gladiator's Linked Spaulders
483 Mail PvP, Melee Shoulders Malevolent Gladiator's Chain Spaulders
483 Mail PvP, Melee Shoulders Malevolent Gladiator's Chain Spaulders
483 Mail PvP, Melee Shoulders Malevolent Gladiator's Linked Spaulders
483 Mail PvP, Spell Spirit Shoulders Malevolent Gladiator's Ringmail Spaulders
483 Mail PvP, Spell Spirit Shoulders Malevolent Gladiator's Ringmail Spaulders
483 Mail PvP, Spell Spirit Chest Malevolent Gladiator's Ringmail Armor
483 Mail PvP, Spell Spirit Chest Malevolent Gladiator's Ringmail Armor
483 Mail PvP, Spell Spirit Waist Malevolent Gladiator's Waistguard of Meditation
483 Mail PvP, Spell Spirit Waist Malevolent Gladiator's Waistguard of Meditation
483 Mail PvP, Spell Spirit Feet Malevolent Gladiator's Footguards of Meditation
483 Mail PvP, Spell Spirit Feet Malevolent Gladiator's Footguards of Meditation
483 Mail PvP, Spell Spirit Wrists Malevolent Gladiator's Armbands of Meditation
483 Mail PvP, Spell Spirit Hands Malevolent Gladiator's Mail Gauntlets
483 Mail PvP, Spell Spirit Hands Malevolent Gladiator's Ringmail Gauntlets
483 Mail PvP, Spell Spirit Hands Malevolent Gladiator's Mail Gauntlets
483 Mail PvP, Spell Spirit Hands Malevolent Gladiator's Ringmail Gauntlets
483 Mail PvP, Physical DPS Chest Malevolent Gladiator's Linked Armor
483 Mail PvP, Physical DPS Chest Malevolent Gladiator's Chain Armor
483 Mail PvP, Physical DPS Chest Malevolent Gladiator's Linked Armor
483 Mail PvP, Physical DPS Chest Malevolent Gladiator's Chain Armor
483 Mail PvP, Physical DPS Waist Malevolent Gladiator's Links of Accuracy
483 Mail PvP, Physical DPS Waist Malevolent Gladiator's Links of Cruelty
483 Mail PvP, Physical DPS Waist Malevolent Gladiator's Links of Accuracy
483 Mail PvP, Physical DPS Waist Malevolent Gladiator's Links of Cruelty
483 Mail PvP, Physical DPS Legs Malevolent Gladiator's Linked Leggings
483 Mail PvP, Physical DPS Legs Malevolent Gladiator's Chain Leggings
483 Mail PvP, Physical DPS Legs Malevolent Gladiator's Chain Leggings
483 Mail PvP, Physical DPS Legs Malevolent Gladiator's Linked Leggings
483 Mail PvP, Physical DPS Feet Malevolent Gladiator's Sabatons of Cruelty
483 Mail PvP, Physical DPS Feet Malevolent Gladiator's Sabatons of Alacrity
483 Mail PvP, Physical DPS Feet Malevolent Gladiator's Sabatons of Cruelty
483 Mail PvP, Physical DPS Feet Malevolent Gladiator's Sabatons of Alacrity
483 Mail PvP, Physical DPS Wrists Malevolent Gladiator's Wristguards of Alacrity
483 Mail PvP, Physical DPS Wrists Malevolent Gladiator's Wristguards of Accuracy
483 Mail PvP, Physical DPS Hands Malevolent Gladiator's Linked Gauntlets
483 Mail PvP, Physical DPS Hands Malevolent Gladiator's Chain Gauntlets
483 Mail PvP, Physical DPS Hands Malevolent Gladiator's Linked Gauntlets
483 Mail PvP, Physical DPS Hands Malevolent Gladiator's Chain Gauntlets
483 Mail PvP, Spell DPS Head Malevolent Gladiator's Mail Helm
483 Mail PvP, Spell DPS Head Malevolent Gladiator's Ringmail Helm
483 Mail PvP, Spell DPS Head Malevolent Gladiator's Ringmail Helm
483 Mail PvP, Spell DPS Head Malevolent Gladiator's Mail Helm
483 Mail PvP, Spell DPS Shoulders Malevolent Gladiator's Mail Spaulders
483 Mail PvP, Spell DPS Shoulders Malevolent Gladiator's Mail Spaulders
483 Mail PvP, Spell DPS Chest Malevolent Gladiator's Mail Armor
483 Mail PvP, Spell DPS Chest Malevolent Gladiator's Mail Armor
483 Mail PvP, Spell DPS Waist Malevolent Gladiator's Waistguard of Cruelty
483 Mail PvP, Spell DPS Waist Malevolent Gladiator's Waistguard of Cruelty
483 Mail PvP, Spell DPS Legs Malevolent Gladiator's Mail Leggings
483 Mail PvP, Spell DPS Legs Malevolent Gladiator's Ringmail Leggings
483 Mail PvP, Spell DPS Legs Malevolent Gladiator's Mail Leggings
483 Mail PvP, Spell DPS Legs Malevolent Gladiator's Ringmail Leggings
483 Mail PvP, Spell DPS Feet Malevolent Gladiator's Footguards of Alacrity
483 Mail PvP, Spell DPS Feet Malevolent Gladiator's Footguards of Alacrity
483 Mail PvP, Spell DPS Wrists Malevolent Gladiator's Armbands of Prowess
483 Plate PvP, Melee Head Malevolent Gladiator's Scaled Helm
483 Plate PvP, Melee Head Malevolent Gladiator's Dreadplate Helm
483 Plate PvP, Melee Head Malevolent Gladiator's Plate Helm
483 Plate PvP, Melee Head Malevolent Gladiator's Plate Helm
483 Plate PvP, Melee Head Malevolent Gladiator's Scaled Helm
483 Plate PvP, Melee Head Malevolent Gladiator's Dreadplate Helm
483 Plate PvP, Melee Shoulders Malevolent Gladiator's Plate Shoulders
483 Plate PvP, Melee Shoulders Malevolent Gladiator's Scaled Shoulders
483 Plate PvP, Melee Shoulders Malevolent Gladiator's Dreadplate Shoulders
483 Plate PvP, Melee Shoulders Malevolent Gladiator's Dreadplate Shoulders
483 Plate PvP, Melee Shoulders Malevolent Gladiator's Plate Shoulders
483 Plate PvP, Melee Shoulders Malevolent Gladiator's Scaled Shoulders
483 Plate PvP, Melee Chest Malevolent Gladiator's Plate Chestpiece
483 Plate PvP, Melee Chest Malevolent Gladiator's Scaled Chestpiece
483 Plate PvP, Melee Chest Malevolent Gladiator's Dreadplate Chestpiece
483 Plate PvP, Melee Chest Malevolent Gladiator's Plate Chestpiece
483 Plate PvP, Melee Chest Malevolent Gladiator's Scaled Chestpiece
483 Plate PvP, Melee Chest Malevolent Gladiator's Dreadplate Chestpiece
483 Plate PvP, Melee Waist Malevolent Gladiator's Girdle of Accuracy
483 Plate PvP, Melee Waist Malevolent Gladiator's Girdle of Prowess
483 Plate PvP, Melee Waist Malevolent Gladiator's Girdle of Accuracy
483 Plate PvP, Melee Waist Malevolent Gladiator's Girdle of Prowess
483 Plate PvP, Melee Legs Malevolent Gladiator's Dreadplate Legguards
483 Plate PvP, Melee Legs Malevolent Gladiator's Plate Legguards
483 Plate PvP, Melee Legs Malevolent Gladiator's Scaled Legguards
483 Plate PvP, Melee Legs Malevolent Gladiator's Plate Legguards
483 Plate PvP, Melee Legs Malevolent Gladiator's Dreadplate Legguards
483 Plate PvP, Melee Legs Malevolent Gladiator's Scaled Legguards
483 Plate PvP, Melee Feet Malevolent Gladiator's Warboots of Cruelty
483 Plate PvP, Melee Feet Malevolent Gladiator's Warboots of Alacrity
483 Plate PvP, Melee Feet Malevolent Gladiator's Warboots of Alacrity
483 Plate PvP, Melee Feet Malevolent Gladiator's Warboots of Cruelty
483 Plate PvP, Melee Wrists Malevolent Gladiator's Armplates of Proficiency
483 Plate PvP, Melee Wrists Malevolent Gladiator's Armplates of Alacrity
483 Plate PvP, Melee Hands Malevolent Gladiator's Scaled Gauntlets
483 Plate PvP, Melee Hands Malevolent Gladiator's Dreadplate Gauntlets
483 Plate PvP, Melee Hands Malevolent Gladiator's Plate Gauntlets
483 Plate PvP, Melee Hands Malevolent Gladiator's Plate Gauntlets
483 Plate PvP, Melee Hands Malevolent Gladiator's Scaled Gauntlets
483 Plate PvP, Melee Hands Malevolent Gladiator's Dreadplate Gauntlets
483 Plate PvP, Spell Spirit Shoulders Malevolent Gladiator's Ornamented Spaulders
483 Plate PvP, Spell Spirit Shoulders Malevolent Gladiator's Ornamented Spaulders
483 Plate PvP, Spell Spirit Chest Malevolent Gladiator's Ornamented Chestguard
483 Plate PvP, Spell Spirit Chest Malevolent Gladiator's Ornamented Chestguard
483 Plate PvP, Spell Spirit Waist Malevolent Gladiator's Clasp of Meditation
483 Plate PvP, Spell Spirit Waist Malevolent Gladiator's Clasp of Meditation
483 Plate PvP, Spell Spirit Feet Malevolent Gladiator's Greaves of Meditation
483 Plate PvP, Spell Spirit Feet Malevolent Gladiator's Greaves of Meditation
483 Plate PvP, Spell Spirit Wrists Malevolent Gladiator's Bracers of Meditation
483 Plate PvP, Spell Spirit Hands Malevolent Gladiator's Ornamented Gloves
483 Plate PvP, Spell Spirit Hands Malevolent Gladiator's Ornamented Gloves
483 Plate PvP, Spell DPS Head Malevolent Gladiator's Ornamented Headcover
483 Plate PvP, Spell DPS Head Malevolent Gladiator's Ornamented Headcover
483 Plate PvP, Spell DPS Waist Malevolent Gladiator's Clasp of Cruelty
483 Plate PvP, Spell DPS Waist Malevolent Gladiator's Clasp of Cruelty
483 Plate PvP, Spell DPS Legs Malevolent Gladiator's Ornamented Legplates
483 Plate PvP, Spell DPS Legs Malevolent Gladiator's Ornamented Legplates
483 Plate PvP, Spell DPS Feet Malevolent Gladiator's Greaves of Alacrity
483 Plate PvP, Spell DPS Feet Malevolent Gladiator's Greaves of Alacrity
483 Plate PvP, Spell DPS Wrists Malevolent Gladiator's Bracers of Prowess
489 Shield PvP, Melee Off Hand Malevolent Gladiator's Shield Wall
502 Shield PvP, Melee Off Hand Malevolent Gladiator's Shield Wall
502 Shield PvP, Spell Spirit Off Hand Malevolent Gladiator's Redoubt
489 Shield PvP, Spell Spirit Off Hand Malevolent Gladiator's Redoubt
489 Shield PvP, Spell DPS Off Hand Malevolent Gladiator's Barrier
502 Shield PvP, Spell DPS Off Hand Malevolent Gladiator's Barrier
502 Axe PvP, Melee One Hand Malevolent Gladiator's Hacker
489 Axe PvP, Melee One Hand Malevolent Gladiator's Hacker
489 Axe PvP, Physical DPS One Hand Malevolent Gladiator's Cleaver
502 Axe PvP, Physical DPS One Hand Malevolent Gladiator's Cleaver
502 Axe PvP, Melee Two Hand Malevolent Gladiator's Decapitator
489 Axe PvP, Melee Two Hand Malevolent Gladiator's Decapitator
489 Bow PvP, Physical DPS Ranged Malevolent Gladiator's Longbow
502 Bow PvP, Physical DPS Ranged Malevolent Gladiator's Longbow
502 Gun PvP, Physical DPS Ranged Malevolent Gladiator's Rifle
489 Gun PvP, Physical DPS Ranged Malevolent Gladiator's Rifle
489 Mace PvP, Melee One Hand Malevolent Gladiator's Bonecracker
502 Mace PvP, Melee One Hand Malevolent Gladiator's Bonecracker
502 Mace PvP, Physical DPS One Hand Malevolent Gladiator's Pummeler
489 Mace PvP, Physical DPS One Hand Malevolent Gladiator's Pummeler
489 Mace PvP, Spell DPS One Hand Malevolent Gladiator's Gavel
502 Mace PvP, Spell DPS One Hand Malevolent Gladiator's Gavel
502 Mace PvP, Melee Two Hand Malevolent Gladiator's Bonegrinder
489 Mace PvP, Melee Two Hand Malevolent Gladiator's Bonegrinder
489 Polearm PvP, Physical DPS Two Hand Malevolent Gladiator's Pike
502 Polearm PvP, Physical DPS Two Hand Malevolent Gladiator's Pike
502 Sword PvP, Melee One Hand Malevolent Gladiator's Slicer
489 Sword PvP, Melee One Hand Malevolent Gladiator's Slicer
489 Sword PvP, Physical DPS One Hand Malevolent Gladiator's Quickblade
502 Sword PvP, Physical DPS One Hand Malevolent Gladiator's Quickblade
502 Sword PvP, Melee Two Hand Malevolent Gladiator's Greatsword
489 Sword PvP, Melee Two Hand Malevolent Gladiator's Greatsword
489 Staff PvP, Spell Spirit Two Hand Malevolent Gladiator's Energy Staff
502 Staff PvP, Spell Spirit Two Hand Malevolent Gladiator's Energy Staff
502 Staff PvP, Physical DPS Two Hand Malevolent Gladiator's Staff
489 Staff PvP, Physical DPS Two Hand Malevolent Gladiator's Staff
489 Staff PvP, Spell DPS Two Hand Malevolent Gladiator's Battle Staff
502 Staff PvP, Spell DPS Two Hand Malevolent Gladiator's Battle Staff
502 Fist Weapon PvP, Melee One Hand Malevolent Gladiator's Render
489 Fist Weapon PvP, Melee One Hand Malevolent Gladiator's Render
489 Fist Weapon PvP, Melee Off Hand Malevolent Gladiator's Left Render
502 Fist Weapon PvP, Melee Off Hand Malevolent Gladiator's Left Render
502 Fist Weapon PvP, Physical DPS One Hand Malevolent Gladiator's Ripper
489 Fist Weapon PvP, Physical DPS One Hand Malevolent Gladiator's Ripper
489 Fist Weapon PvP, Physical DPS Off Hand Malevolent Gladiator's Left Ripper
502 Fist Weapon PvP, Physical DPS Off Hand Malevolent Gladiator's Left Ripper
502 Dagger PvP, Physical DPS One Hand Malevolent Gladiator's Shanker
489 Dagger PvP, Physical DPS One Hand Malevolent Gladiator's Shanker
489 Dagger PvP, Physical DPS Off Hand Malevolent Gladiator's Shiv
502 Dagger PvP, Physical DPS Off Hand Malevolent Gladiator's Shiv
502 Dagger PvP, Spell DPS One Hand Malevolent Gladiator's Spellblade
489 Dagger PvP, Spell DPS One Hand Malevolent Gladiator's Spellblade
489 Crossbow PvP, Physical DPS Ranged Malevolent Gladiator's Heavy Crossbow
502 Crossbow PvP, Physical DPS Ranged Malevolent Gladiator's Heavy Crossbow
502 Wand PvP, Spell Spirit Ranged Malevolent Gladiator's Baton of Light
489 Wand PvP, Spell Spirit Ranged Malevolent Gladiator's Baton of Light
489 Wand PvP, Spell DPS Ranged Malevolent Gladiator's Touch of Defeat
502 Wand PvP, Spell DPS Ranged Malevolent Gladiator's Touch of Defeat


Rare Items
Level Type
Slot Name
429 Miscellaneous Tank Finger Ko'vok Signet
450 Miscellaneous Melee Neck Whirling Dervish Choker
450 Miscellaneous Melee Finger Blade Trap Signet
429 Miscellaneous Melee Finger Ko'vok Seal
450 Miscellaneous Melee Trinket Iron Protector Talisman
450 Miscellaneous Spell Spirit Neck Mindcapture Pendant
429 Miscellaneous Physical DPS Finger Ko'vok Loop
429 Miscellaneous Spell DPS Finger Ko'vok Band
429 Miscellaneous Spell DPS Finger Ko'vok Ring
450 Cloth Spell Spirit Shoulders Regal Silk Shoulderpads
429 Cloth Spell DPS Head Motherseed Hood
429 Cloth Spell DPS Head Dreadspinner Cowl
450 Cloth Spell DPS Feet Soulbinder Treads
450 Cloth Spell DPS Hands Conflagrating Gloves
450 Cloth Spell DPS Back Cloak of Cleansing Flame
429 Cloth Spell DPS Chest Motherseed Robe
429 Cloth Spell DPS Chest Dreadspinner Robe
450 Leather Melee Feet Boots of Plummeting Death
450 Leather Spell Spirit Waist Hurricane Belt
429 Leather Physical DPS Head Ghost Fox Helm
429 Leather Physical DPS Chest Ghost Fox Tunic
429 Leather Spell DPS Head Sapfly Helm
429 Leather Spell DPS Chest Sapfly Robes
429 Mail Melee Head Wind-Reaver Helm
429 Mail Melee Chest Wind-Reaver Armor
450 Mail Spell Spirit Hands Hexxer's Lethargic Gloves
450 Mail Physical DPS Head Crest of the Clan Lords
450 Mail Physical DPS Wrists Groundshaker Bracers
429 Mail Spell DPS Head Withered Wood Helm
429 Mail Spell DPS Chest Withered Wood Armor
429 Plate Tank Head Bladesworn Helm
429 Plate Tank Chest Bladesworn Chestpiece
450 Plate Tank Hands Axebreaker Gauntlets
450 Plate Melee Head Meteoric Greathelm
429 Plate Melee Head Coldbite Helm
429 Plate Melee Chest Coldbite Chestpiece
429 Plate Spell Spirit Chest Lucidity Chestguard
450 Plate Spell Spirit Chest Mind's Eye Breastplate
450 Plate Spell Spirit Feet Glintrok Sollerets
429 Plate Spell DPS Head Lucidity Headcover
450 Polearm Physical DPS Two Hand Ghostheart
450 Fist Weapon Physical DPS Main Hand Claws of Gekkan
450 Dagger Spell DPS Main Hand Firescribe Dagger
20 Fishing Pole
Two Hand Dragon Fishing Pole


Blacksmithing
Level Type
Slot Name
90 Blacksmithing
N/A Plans: Ghost Reaver's Breastplate
90 Blacksmithing
N/A Plans: Ghost Reaver's Gauntlets
90 Blacksmithing
N/A Plans: Living Steel Breastplate
90 Blacksmithing
N/A Plans: Living Steel Gauntlets
90 Blacksmithing
N/A Plans: Breastplate of Ancient Steel
90 Blacksmithing
N/A Plans: Gauntlets of Ancient Steel


New Client Strings
Originally Posted by MMO-Champion
  • ACHIEVEMENT_EARNED_BY - Earned by: |cffffffff%s|r
  • ACHIEVEMENT_PROGRESSED - Achievement Progress
  • ALL_CLASSES - All Classes
  • ALL_SPECS - All Specializations
  • BLACK_MARKET_AUCTION_CONFIRMATION - Do you wish to bid:
  • BLACK_MARKET_HOT_ITEM_TIME_LEFT - Time Left: %s
  • BLACK_MARKET_NO_ITEMS - There are no items at this time.\nPlease check back later.
  • BLACK_MARKET_TITLE - Black Market\nAuction House
  • BLACK_MARKET_YOUR_BID - Your Bid!
  • BONUS_ROLL_REWARD_CURRENCY - Currency
  • BONUS_ROLL_REWARD_ITEM - Loot
  • BONUS_ROLL_REWARD_MONEY - Gold
  • BONUS_ROLL_ROLLING - Rolling
  • BURNING_EMBERS_TOOLTIP - Burning Embers are generated by casting Incinerate and are consumed by Chaos Bolt to deal damage or Ember Tap to heal you.
  • CONFIRM_LEARN_SPEC - Are you sure you want to learn this specialization?
  • DAILY_QUESTS_RESET - Daily quests are now reset!
  • ENTER_SCENARIO - Enter Scenario
  • ERR_AUCTION_ALREADY_BID - You have already bid on this item.
  • ERR_CANT_HAVE_MORE_PETS - You can't have any more pets.
  • ERR_CANT_HAVE_MORE_PETS_OF_THAT_TYPE - You can't have any more pets of that type.
  • ERR_GLYPH_WIPE_ERROR - You have not chosen any glyphs.
  • ERR_LFG_JOINED_SCENARIO_QUEUE - You are now queued for Scenarios.
  • ERR_PETBATTLE_INVALID_LOADOUT - Invalid pet-battle team.
  • ERR_PET_SPEC_WIPE_ERROR - You have not chosen a specialization for your pet.
  • ERR_SPEC_WIPE_ERROR - You have not chosen a class specialization.
  • HOT_ITEM - Hot Item!
  • HOT_ITEM_SELLER - Seller:
  • INCLUDED_SCENARIOS - Included Scenarios
  • INCLUDED_SCENARIOS_EMPTY - The levels of people in your group are not close enough to be eligible for any Random Scenarios.
  • INCLUDED_SCENARIOS_SUBTEXT - The following scenarios are included in your level range when queueing for a Random Scenario:
  • INFO - Info
  • LFG_TYPE_RANDOM_SCENARIO - Random Scenario
  • MOUNTS_AND_PETS - Mounts And Pets
  • NEWBIE_TOOLTIP_MOUNTS_AND_PETS - View all the mounts and pets you have. Also allows you to manage your pets' abilities if you are a Pet Trainer.
  • PET_ABILITY_REQUIRES_LEVEL - |cffff2020Requires Pet Level: %d|r
  • PET_BATTLE_AURA_TURNS_REMAINING - %d Turns
  • PET_BATTLE_WEATHER_LABEL - Weather
  • PET_SPECIALIZATION - Pet
  • POWER_TYPE_FEL_ENERGY - Fel Energy
  • POWER_TYPE_RESONANCE - Resonance
  • RANDOM_SCENARIO - Random Scenario
  • SCENARIO_COMPLETED - Scenario Complete!
  • SCENARIO_RANDOM_EXPLANATION - Using the Random Scenario queue will earn you extra rewards.
  • SCENARIO_STAGE - Stage %d
  • SCENARIO_STAGE_FINAL - Final Stage
  • SHADOW_ORBS_TOOLTIP - Used to summon Shadowy Apparitions and empower Psychic Horror.
  • SOURCE - Source:
  • SPECIFIC_SCENARIOS - Specific Scenarios
  • SPELL_FAILED_CUSTOM_ERROR_159 - Both Frost Fever and Blood Plague must be present on the target.
  • STAT_SPELLPOWER_MELEE_ATTACK_POWER_TOOLTIP - Increases the damage and healing of spells.Increases damage with melee weapons by %s damage per second.
  • TALENT_MICRO_BUTTON_NO_SPEC - You have not chosen a class specialization.
  • TOTAL_MOUNTS - Total Mounts
  • YOU_MAY_NOT_QUEUE_FOR_SCENARIO - You may not queue for this scenario.
  • YOU_WON_LABEL - You Won!
 

Kun-Lai Summit Preview, Dragon Soul Challenge, Developers Q&A, Blue Posts, TCG Art

News - World of Warcraft
Written by Stiven   
Sunday, 22 April 2012 10:57
Kun-Lai Summit Zone Preview
Longview and Dr. Wuky offer us a look at Kun-Lai Summit in a previous beta build.

Important - As usual, this is WORK IN PROGRESS. The screenshots and video do not reflect the final version of the zone.


















Vodka vs Method Dragon Soul Challenge
The Dragon Soul Challenge is a head-to-head speed clear competition between vodka and Method. With no buff and no stopping, the first guild to fully clear 25 player Heroic Dragon Soul wins. Both raids will occur simultaneously on 4/21/2012 at 2:00 pm EST[8:00 pm CET].

They invite all fans of World of Warcraft to view and participate in all the action at http://athenelive.com/dschallenge. The primary stream will showcase players from both guilds and be casted by Athene and Kinaesthesia. 100% of all proceeds from this event will go directly to the Save the Children charity.

Razer, Curse, and other sponsors will be providing prizes to the viewers such as signed Cataclysm Collectors' Edition games, Razer headsets, mice, and keyboards, Curse shirts and Premium accounts, and other prizes.



WoW China Developers Q&A
Otarma was kind enough to translate some of the questions from the WoW China Developers Q&A for us. If you want to see all of the questions or help to provide a more accurate translation, see the original topic!

Originally Posted by MMO-Champion
Will we be able to steal people's crops in the Tiller's farming area?
No, you are the only one who can see your farm.

Will there be more faction-themed mounts (e.g. Armored Razzashi Raptor and Rivendare's Deathcharger)? Some complain that Alliance can have more Horde-themed mounts.
We want to make sure both factions have all the new mounts. After all, even in the old days, all that it took to collect all the mounts was a lot of time investment.

Are there plans to adjust leveling speed? Or lower the XP required to level from 60 to 80?
It's hard to say. The current leveling speed is already too fast. Many players switch to next area so quickly that they cannot experience the full quest lore. We might adjust the quest routes for levels 60 to 80 so that players can choose the route they want.

I heard there would be archaeology dailies. Are these dailies available only when archaeology skill reaches 525? Or is it like the fishing and cooking dailies in Cata, which merely require minimum skill points?
The latter. Archaeology dailies are like fishing and cooking, chosen randomly from 3-5 quests every day.

Is there a reputation requirement to use elder tokens to buy gear?
No. You will be able to use elder tokens to buy gear from specific NPCs. The elder-token gear is different from the reputation gear sold by reputation vendors. Except for some gear that requires certain levels, you can buy many enchants from these NPCs (similar to those provided by rep vendors in Cata). Rep vendors will also sell some rep gear like before that costs gold, not elder tokens, and this gear requires certain level of reputation.

Is it possible to introduce the option of invalidating the Alt+Tab combination like SC2 does so that players who do arenas or raids won't accidentally switch to their desktop? Such accidents are common because many players use Alt in their customized hotkeys.
Currently we don't have such plan. Our UI settings are already too complicated.

Will there be some graphical upgrades in Mists of Pandaria?
We further enhanced rendering, shadow and environment fog. But they are not easy to see. We may consider giving a detailed list of changes or some before-after comparison screenshots.

Some players feel empty during the time of leveling from 1 to 85 because of the acquiring frequency of skills and talents decreased. What do you think?
The frequency at which you acquire skills is as high as it was before, if not higher. After all, those skills that used to require talent points are available from your specialization directly. The most different part now is players do not click talent trees once every 1 or 2 levels. We never considered it interesting to have players choose to add 1% damage to their frost spells. We plan to introduce a window to tell players when they can learn a certain spell. However, the new talent system is more important to level 90 characters than the leveling characters. We will introduce a similar mechanic to dungeon unlocks. (e.g. a Level 15 Horde character will receive a message to tell him/her that Ragefire is accessible now)

Is there going to be a queuing system for challenge mode dungeons like the normal and heroic dungeons?
Np. Challenge modes will be extremely difficult. You have to run the challenge with a group that you are familiar with. Our current design philosophy is that once a member goes AFK after entering the dungeon, you will have to start over.

Is there going to be any requirement to enter challenge modes? Since all the ilevels of a player's gear are normalized, will there still be something like an ilevel requirement?
There will be a minimum ilevel requirement, maybe higher than heroic dungeon.

Ideally, how long will it take for a PuG to complete a run of a heroic dungeon in Mists? You mentioned earlier that the difficulty of heroic dungeon would be close to the ones of WotLK, so how about the time taken?
The time needed to complete a WotLK heroic dungeon varied greatly from the time this expansion launched to the introduction of LFD. In Mists we believe 30 to 45 minutes is an ideal average value.

Will there be any rules about pet trading? Will we be able to trade pets of limited editions (like Panda Cub) or Blizzard Store pets (like Wind Rider Cub)? How about achievement pets?
We plan to allow players to trade Blizzard Store pets excluding Guardian Cub (because it's not BoP and it's unique). Collector's edition and other limited edition pets (like Mini Tyrael or BlizzCon pets) will not be tradable, either.

You said earlier that not all pets can take part in pet battle system. What are the exceptions?
Currently the exceptions are pets with humanoid children models. They will not be included in pet battle system. Nor will the Guardian Cub.

Scenarios seem fun enough. Will they provide some solid rewards other than VP and rep? And are all scenarios accessible only to level 90 players?
Given the simplicity and convenience of Scenarios, VP and rep are enough. Currently scenarios are accessible to level 90 players only, but we might introduce some low-level scenarios in future.

Compared with WotLK and TBC, leveling from 80 to 85 in Cataclysm is significantly faster. How about MoP?
It's hard to predict before the game goes live. On average we think it won't be faster than Cataclysm since you are not allowed to use flying mounts during leveling. So the time taken should be a little bit longer.

Some players think it's not a good idea to have Mistweavers healing while damage-dealing. Have you considered other devices of gaining chi?
We won't force Mistweavers to do so. It's only an optional game style, just like Atonement Priests healing with Smite. In some special encounters, Mistweavers can totally stay in the back of the raid with other healers. We haven't completed all the Monks skills so chances are some other ways of gaining chi can be added in.

The number of 25-man raiding guilds seems to be declining. Are there going to be any plans to encourage them? Or do you plan to remove 25-man raids?
A: The number of 25-man raiding guilds is probably going to keep decreasing, but we will still continue to provide 25-man raids unless one day no one does 25-man raids anymore. We do not have direct plans to encourage players to choose 25-man. We hope to keep 10-man and 25-man raids close enough so players can choose the type that they find interesting. (Provided you have enough people to run 10-man or 25-man raids)



Blue Posts
Originally Posted by Blizzard Entertainment
Talent System Feedback
I wonder, when mop rolls out, and every fire mage has the same spec, will you admit failure? Theory crafters will figure out which combination of talents and glyphs provides the best dps given a situation. We call those situations boss fights. Look back at your data, and tell me how many fire mage specs where used on ragnaros.
Yep, we would admit failure if every Fire mage still takes the same talents. We don't think the theorycrafters will be able to solve the problem as easily as you describe though. Does Greater Invis or Cauterize provide the higher dps? Both can save your life, depending on you and the situation. Maybe Nether Tempest or Living Bomb might have a marginally higher dps than each other for some fights, but still, it's much easier for us to balance two abilities against each other than it is to balance a 33/5/3 build against a 34/3/4 build.

As to your Ragnaros question, the answer as you can imagine is that the talent builds were virtually identical. That's what we we're trying to fix. However, if you look at glyphs, the situation is much more diverse. The new talents are more akin to Major glyphs, in that they aren't just passive dps increases. About 30% of mages had Glyph of Dragon's Breath and about 30% had Glyph of Blink. Which was the higher dps? Apparently there was disagreement, or nobody knew, or it didn't matter.

You didn't remove traps either. Look at warriors. Yep blade storm tanking sounds boss.. until you realize that dodge, parry and block do not function while channeling an ability. Don't worry, I had to look that up on a third party website, because blizzard refuses to document their own games basic mechanics.
We want Bladestorm to be attractive to tanks. It would be a flaw in the tree if one of the talents was a no-brainer to skip. In 5.0, Bladestorm does not prevent dodge, block or parry, and it even allows shouts, of which Last Stand is included.

I sympathize with the problem that our tooltips can't explain all of the nuance, depth and exceptions for the abilities. At times we have tried to be more complete, but the tooltips ended up reading like legal documents and of course grew very long. It's a problem we'll continue to try and solve though.

The issue is you are asking us to ignore the fact it's you that designed the 4.x system and you also similary tried to "sell us" that system as a net positive back in the pre-4.0 days. It's a matter of trust and prior performance.
Hey, we're happy to admit our mistakes and try to improve the game for the future. I suspect you'd probably prefer that than if we stubbornly clung to failed experiments. Our sincere hope is that new talent system fixes the problem of player choice and customization once and for all. I think it has a strong chance of doing so. But I've been in this business long enough to know that I might be wrong.

If for an example in a raid I am a healer who "never has to move" or that the "movement I do doesn't really need any fancy augmentation from a talent" then offering me three "movement" talents won't seem interesting. That's why throughput "increasers" seem more interesting to people because at least they can see the utility because for the most part
I'm not trying to nitpick through all these examples. I just want to communicate that the system would be a lot less compelling if there were obvious choices or non-choices like this. But please keep telling us of any you think fall into that category. We have time to fix them.

We do some Patchwerk-style fights still (Ultraxion was pretty close), but there are plenty of fights with many moving parts as well. Maybe we're arguing semantics here, but I don't think "increasers" are interesting. They may be useful, perhaps even mandatory, but that works against their being interesting. You don't have to think about them much. You don't have to experiment. You don't have to be a clever player to benefit from them. They just kind of sit there, making your numbers bigger.

Deciding "will I use this talent?" is interesting (in my definition anyway, which is the definition commonly used in game design, so maybe I'm just slipping into industry jargon). Deciding how to use the talent is interesting. I love the thought that a mage who has killed the Sha of Fear a dozen times might decide to switch from Rune of Power to Incanter's Ward, just to keep things interesting.

As an example from Mage Tier 4, Cold Snap screams Frost. It does not reset any Fire or Arcane ability, want to take a guess how often any Fire or Arcane mage takes that? Or flip it around, want to take a guess how often any Frost mage doesn't take it?
Cold Snap doesn't reset Frozen Orb though, which would make it too attractive to Frost and not attractive enough for Fire. It resets spells like Frost Nova, which all mages have and will likely use. It also restores your health, making it useful even if you don't have a spell on cooldown.

Agreeing with this sentiment more and more as I peruse the new warrior tree. None of the talent choices are exciting at all relative to the other two choices in the tiers. It really does feel like I can just pick whatever without any real impact on my performance.
You *should* be able to pick whatever you want without any impact on your performance. If one talent increased your performance more than the others, we would all just take that talent (unless some of us didn't care about performance, which is always possible).

Bladestorm, Shockwave and Dragon Roar all have different cooldowns. That alone will give them a different feel -- do you want to hit weaker buttons more frequently or more powerful buttons more rarely? But your overall DPS can be the same (unless the fight length makes the length of the cooldowns relevant, but even that is interesting in that you need to consider it). If Dragon Roar did the highest damage in most situations, then the other two choices are boring and won't get used a lot.

This attitude 'use cookie cutters or you're bad' annoys me to no end, in vanilla, TBC I not ONCE used a cookie cutter spec and on my NE priest I was second tank healer in Molten core at 58
If that's the case, that's awesome. That's what we want. But most players aren't in your situation. They take virtually the same talent choices as everyone else. You would probably be sad too if you felt like that was your only real option. We want every player to feel like they can choose whether they like A instead of B or C.

GC you take so much heat. Props to you man, for weathering a very turbulent storm daily.
It's cool, man. They just want the game to be fun, which is exactly what we want. (Blue Tracker / Official Forums)

Trading Card Game Art
Blizzard has updated the Trading Card Game art gallery to feature ten new pieces.


 

BattleTags Now Live...ish!, Horde Pandaren Intro, WoWDB Pet Pages Update, Blue Posts

News - World of Warcraft
Written by Stiven   
Thursday, 19 April 2012 19:35
WoWDB Pet Pages Update
Work continues at a steady pace on WoWDB, with the addition of more information for Pets after the changes in the last Beta build. We now have fixed the dedicated pages for all of the Battle Pet abilities and added more information to each pet's page.


The tooltips for individual abilities will show you which pets the attack is strong against, and which pets the attack is weak against. The page will also show you which pets can learn the abilities. On each pet's page, we have listed all of the spells that the pet can learn. We will continue to add features as the system is fully implemented in the beta.



BattleTags Now Live...ish!
The Diablo III beta is now connected to the live version of Battle.net. If you are in the Diablo III beta, or your friends are in the Diablo III beta, you are able to add them to your friends list via Battletag in Diablo III. Once they are added, they will appear on your friends list in WoW, allowing you to take part in cross-realm activities together. You can even add your friend's other friends by BattleTag (when they are BattleTag friends and not RealID friends with the player).

If you want to take advantage of this, be sure to add your friends before May 1, when the Diablo III beta ends. If you don't, you will be stuck waiting until May 15 when Diablo III is released to add any new friends. There is no word yet on when we will be able to add people in WoW directly by BattleTag.



Horde Pandaren Introduction
After leveling a new Pandaren character the player must choose a faction to leave The Wandering Isle. After selecting a faction you meet with the faction leader to learn a little bit more about the faction.



Patch 4.3.4 64-bit Client
If you are having trouble getting the Launcher to work correctly with Patch 4.3.4, don't forget to delete the following files if you have the 64-bit client installed: Battle.net-64.dll, MovieProxy.exe, WoW-64.exe.
Originally Posted by Blizzard (Blue Tracker)
A 64-bit client is once again available for use with Patch 4.3.4. Before being able to launch WoW in 64-bit mode you will need to download the 64-bit client for PC/Mac (using one of the links below), and unzip it into your World of Warcraft directory. Once you extract the files you can start the 64-bit client by opening the Launcher as normal (Run as Administrator if applicable). To switch back to the 32-bit client, go into Options -> Game Preferences, and check the Launch 32-bit client setting. The game will display which version you are using at the bottom left hand corner of the login screen. ex: Version 4.3.4 (15595) (Release x64)

Build 4.3.4.15595 - Windows - Mac

Blue Posts
Originally Posted by Blizzard Entertainment
Next wave of Mists beta invites?
As soon as we're ready to invite more people to test the beta, we'll let you know as we have with previous waves.

It just wouldn't be very helpful if we made an advanced warning announcement that an advanced warning announcement will be coming soon. 'Cause then people would be asking for hints as to when the warning about the warning is coming. Pretty soon they'll want clues about the hints about the warning warning to come before the announced announcement.It's not a good idea to look at it that way since we're not sticking to an invite schedule. We invite large chunks of Annual Pass holders, then we give it a while to monitor realm stability and population. Each wave of invites has a varied impact on the beta test. We can't know in advance how many of the people invited will start playing right away (if at all), or how often they'll all play, etc.

Once things start to stabilize after invites are sent out and we see more predictable statistics, we'll set up another wave and start inviting more people. It isn't an exact science, which also means it's not very feasible for us to be transparent about every step of the process between waves of invites being sent.

There are a few simple goals with beta:

- Get plenty of people testing all the new content/features so we get solid feedback, as well as address bugs and crashes

- Get the remaining Annual Pass holders in as quickly as possible so they're given what they've been guaranteed

- Make sure the environment is stable enough that we can accomplish the first two goals

Having said all of that, I just want to try and drive the point home that you'll virtually never get an adequate answer when you ask us when another wave of beta invites will be going out. The community team will be notified once the developers and producers are prepared to invite more people. We get the messaging together, localize it as needed, and post as soon as we get the green light. There's virtually no point in that process where publicly providing estimates on when the next wave is coming will be useful, as that whole process generally happens within a matter of hours (not days or weeks).

Aside from being unable to get everyone into the beta myself, I hope this info helps a bit. (Blue Tracker / Official Forums)

Blue Announcements
Originally Posted by Blizzard Entertainment
Looking for players — PvP forum
As you may have noticed, we have moved quite a few recruitment threads from this forum. Although we think it's great that you use our forums to find and join other players for more epic fun and challenges, this particular forum is dedicated to discussions about Arenas and Rated Battlegrounds, and as such is not a venue for recruitment or arranging groups.

In order to more conveniently facilitate guild recruitment and such, we have set up a new forum that is aimed at all players who are looking for other players for various PvP activities.

Looking for Players – PvP: http://eu.battle.net/wow/en/forum/4087193/

We kindly ask you to please use the forum above from now on for all your PvP team searches and recruitment needs, and to be considerate of those players who wish to use this forum for its intended purpose — discussions about Arenas and Rated Battlegrounds. Please note that any thread created for the purpose of recruiting players for any kind of group or guild may be removed without warning.

We thank you for your understanding and we hope that you will succeed in finding other players to have fun with. (Blue Tracker / Official Forums)

Looking for players — PvE forum
As you may have noticed, we have moved quite a few recruitment threads from this forum. Although we think it's great that you use our forums to find and join other players for more epic fun and challenges, this particular forum is dedicated to discussions about Raids and Dungeons, and as such is not a venue for recruitment or arranging groups.

In order to more conveniently facilitate guild recruitment and such, we have set up a new forum that is aimed at all players who are looking for other players for various PvE activities.

Looking for Players – PvE: http://eu.battle.net/wow/en/forum/874708/

We kindly ask you to please use the forum above from now on for all your PvE group searches and recruitment needs, and to be considerate of those players who wish to use this forum for its intended purpose — discussions about Raids and Dungeons. Please note that any thread created for the purpose of recruiting players for any kind of group or guild may be removed without warning.

We thank you for your understanding and we hope that you will succeed in finding other players to have fun with. (Blue Tracker / Official Forums)

Battle.net® Update: Updated Terms of Use
In preparation for the upcoming launch of Diablo® III, we’ve updated the Battle.net® Terms of Use to cover some key changes that will be occurring prior to the game’s release.

New Battle.net Balance Limits and Security Requirements: With the upcoming release of Diablo III’s currency-based auction house, account security will become more important than ever; we are making a few changes to ensure that players who wish to use the auction house have a safe and worry-free experience. Beginning prior to the launch of Diablo III, in order to carry a Battle.net Balance greater than $100 USD (or equivalent), players will be required to attach a Battle.net Authenticator or Battle.net Mobile Authenticator to their Battle.net account. In addition, we will be instituting a Battle.net Balance maximum limit of $250 USD (or equivalent). We’ll go into more detail about the different options for making purchases in the currency-based auction house prior to launch.

Global Play: When Diablo III presales began, we mentioned as part of the purchase process that Diablo III players would be able to choose to play on game servers based in the Americas, Europe, or Asia, regardless of what region they were connecting from or which language-version of the game they purchased (with certain restrictions). As you’ll see in the updated TOU, the name for this functionality is “Global Play,” and we’ll be providing more information about exactly how it works, including the restrictions noted above, prior to Diablo III’s launch.

Stay tuned to diablo3.com for further details on the currency-based auction house and Global Play in the coming weeks. (Blue Tracker / Official Forums)
 

Alliance Pandaren Intro, WoWDB Advanced Tooltips, Patch 4.3.4 Notes and Hotfixes

News - World of Warcraft
Written by Stiven   
Thursday, 19 April 2012 19:35
Alliance Pandaren Introduction
After leveling a new Pandaren character the player must choose a faction to leave The Wandering Isle. After selecting a faction you meet with the faction leader to learn a little bit more about the faction.



WoWDB Update - Advanced Tooltips
We're progressing on WoWDB and even if it's still far from finished, we just climbed the first step toward improving how we work on MMO-Champion: advanced tooltips!

They're basically the same thing as regular tooltips but with more information when possible. Obviously we're not gathering data from users yet and we will start doing so in a few weeks when the beta looks a little more stable, but as soon as we do we will be expanding the information readily available to users.

HTML Code:
<script type="text/javascript" src="http://static-azeroth.cursecdn.com/current/js/syndication/tt.js"></script>

We're very considerate (yes, we are!) and also took into account that some people might not like the new tooltips, that's why we're giving you the choice! If you want to control the tooltip type for each spell, you can add "?simple" or "?advanced" to the WoWDB link. For example:


If as a site owner you want to disable them, you can also do it by embedding the following code with your tt.js. Users who want to use the advanced versions of tooltips will still be able to use the ?advanced links on your site, but any regular link will default to the simple version.

HTML Code:
<script type="text/javascript" src="http://static-azeroth.cursecdn.com/current/js/syndication/tt.js"></script>
<script type="text/javascript">var WowDbSettings = { AdvancedTooltips: false };</script>

Where are we going with this? The ultimate goal is pretty simple, if we're doing things right, you shouldn't have to visit the site to get your information. It's also going to be incredibly useful since it will let us track a lot more things on patch days, making our classes changes much more accurate and interesting. This is obviously very much a work in progress and we will be improving this over the next days/weeks but we're terribly interested in feedback and wanted to launch the feature as soon as possible.

In the end, the database has a long way to go. The interface is pretty terrible and finding anything is hard. We're on our way to fixing it (we'll do a first pass on navigation/filters this week now that things are implemented, new design a little later) and we're busy experimenting with cool stuff. It should be fairly shiny soon!

Feedback on the new tooltips would be greatly appreciated!


Changes to Inactive Guild Leader Replacement
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Inactive Guild Leader Replacement was added to World of Warcraft in patch 4.3, and allows an active member to take over the guild leadership position from an inactive guild leader, encouraging guild activity by giving players a way to promote a new leader if theirs has been absent for an extended period of time.

Based on your feedback, we recently modified the Inactive Guild Leader Replacement process. From our most recent hotfixes for World of Warcraft:
  • Inactive guild leader replacement now requires 90 days of absence, up from 30 days.
  • Ascent to the rank of guild leader is now only available to guild members at Rank 2, 3, or 4, where the guild leader is considered Rank 1.

The option to dethrone the guild leader is only visible to the highest-ranked player logged in at any given time.

Since we made this change in a hotfix, it is still possible for the in-game process to present itself to guild members who are at Rank 4 or lower. However, if a guild member at Rank 4 or lower attempts to replace the absent guild leader, they will see an error in-game. This will only be the case until we apply a change to a future patch.

World of Warcraft Patch 4.3.4 Notes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Ticket Submission UI Improvements
  • A new Submit Bug button has been added. Clicking this option will open a report dialog box, along with basic instructions on what to include in your bug report.
  • A new Submit Suggestion button has been added. Clicking this option will open a text dialog box, along with a description of what to include in your suggestion.
  • The Report Lag button has been removed.
  • The Report Abuse button is now called Report Player.
    • The Report Player function offers four categories: Spamming, Language, Name, and Cheating.
    • Reporting a player for Cheating now opens a text window in which a description of the occurrence can be written.
    • Reporting a Name opens a window with three categories: Player Name, Guild Name, and Arena Team Name. There is also a text field for optional information.
    • Report Player now includes text and visual instructions for how to submit a report.
  • Right-clicking a character’s portrait now offers additional reporting options.

Patch 4.3 Hotfixes - April 17
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes
Warlock
Destruction
  • Bane of Havoc no longer persists when the warlock changes to a spec that does not include the talent.

Items
  • Fras Siabi's Barely Bigger Beer is a now bit less big, and its effect no longer stacks.

UI
  • Inactive guild leader replacement now requires 90 days of absence, up from 30 days. Ascent to the rank of guild leader is now only available to guild members at Rank 2, 3, or 4.

Blue Posts
Originally Posted by Blizzard Entertainment
Annual Pass Invite Order
We've stated in the past there are several ways by which candidates are invited to test Mists of Pandaria beta. All we've said with regard to Annual Pass holders is that they'll be invited before people who submitted through our opt-in process, and that they'll be invited in order of Annual Pass purchase date and total cumulative play time on the account.

So here are a few things I didn't feel like typing on Twitter to one person all but accusing us of a conspiracy:

1) You don't have access to enough information to determine with certainty the way in which each and every person flagged for beta access was invited.

2) Even if you were able to prove that one Annual Pass holder was invited a) in an Annual Pass invite wave, and b) before someone who purchased their Annual Pass earlier, has more cumulative play time on their account, and was also invited in an Annual Pass wave, that still doesn't prove there's a systemic flaw in the way in which all accounts are being flagged.

3) We're aware that the terminology we used when initially announcing the Annual Pass feature was misleading. We've already stated we regret the way that went down. That said, we had no reason to falsely claim we'd be distributing invites in a way we had no intention of actually following. There's just no good reason to lie about that and hope people wouldn't catch on. (Blue Tracker / Official Forums)

Red Panda Male Tail
We consider the pandaren models pretty much done: i.e. the distinctive longer tails for female red-coloured pandaren, that we like, are there to stay. Let's say it like this: we don't want to repeat the female worgen on this one. We don't want to second-guess the design.

This may just be my interpretation and not our company's, but the way I see it is that with many things there's always going to be people that like it exactly how it is — as we do — and those that don't. If we change it, the people who didn't like it before the change might be satisfied by it changing, but there's also the chance they might not be. What's guaranteed, though, is that those who did like it just as it was (usually the silent majority) definitely won't like it being changed. (Blue Tracker / Official Forums)

Jewelled Panthers
So I am not sure offhand if any of this information is new or not, but here it is anyhow just in case any of it is news to you.

These will be Jewelcrafter recipes and we're not actually completely decided on whether there will be a recipe for each colour, or whether the creation of one will produce one of the four colours at random.

As I think you already know, the black one will be a little different. It's a flying mount and it'll be created by combining the other four mount colours together.

We're estimating that the cost of creating these mounts will be very expensive. (Blue Tracker / Official Forums)

Monk (Forums)
Monk Mistweaver Feedback
We don't want to need Agility.
We don't want that either. Mistweavers should use Intellect leather. We just have to make sure that any of their damage-dealing abilities don't make Agi attractive. (Blue Tracker / Official Forums)

Paladin (Forums)
Holy Paladin Solo DPS
We don't want Holy to be a DPS spec, but we do want Holy paladins to be able to do reasonable damage when solo, to keep up pressure in PvP, or when grouped in moments when healing isn't critical. Holy Shock and Denounce are supposed to provide that damage, but their numbers are abysmally weak at the moment. We will fix.

The above is relevant to all healer specs mind you. (Blue Tracker / Official Forums)

Warlock (Forums)
Affliction Warlock Feedback
We are discussing removing the limit one on Agony. We think Malefic Grasp already solves the same problem of wanting to make sure that focusing on a single target can be as effective as multi-dotting the room.

(As an aside, it's fine to multi-dot the room, but we want to avoid a situation where a dot class is either terrible with one target or doubles everyone else's damage when there are multiple targets.)

If we make the Agony change, then Soul Swap could move Agony and UA and feel worth doing (assuming Seeds already covers Corruption in an AE environment). It's also possible we could just bring down the Soul Swap cooldown as well. (Blue Tracker / Official Forums)

Trading Card Game Art
Blizzard has updated the Trading Card Game art gallery to feature ten new pieces.


 

Suggest MoP Press Tour Questions, Blue Posts, PartyPoker Slovenia

News - World of Warcraft
Written by Stiven   
Monday, 12 March 2012 17:44
Mists of Pandaria Press Tour This Week, Suggest Questions!
This week is the Mists of Pandaria Press Tour! We're sending a team of fearless people to Blizzard to bring you back tons of shiny new Mists of Pandaria information! The information gathered during the press tour will be released in exactly one week, on Monday March 19th.

Question Suggestions
Since we'll be interviewing developers during the tour, if you have something you really really want to ask about Mists of Pandaria, now might be a good time to bring it up in the comments. We'll pick the best questions and add them to our existing list. I'd love to see if you guys can suggest of something we haven't thought of!

Before posting a question, check and make sure it hasn't been answered by reviewing what we already know about the expansion.

 
PartyPoker Slovenia

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Blue Posts
Originally Posted by Blizzard Entertainment
Missing out on Scroll of Resurrection
I'm going to respond to this simply because I've seen this sort of sentiment before, and while I have no doubt that not everyone will accept the answer I will give here, I'm going to give it anyway.

There is an assumption that we don't care about our long term customers. This couldn't be further from the truth. We absolutely care, and part of that is the ongoing efforts we make every day to communicate, to share what we're doing, to listen to what you are saying here and elsewhere about what more you want to see in the game and more. We also heard you say that you wanted to get your friends back that have previously left the game, so we revisited the Scroll of Resurrection so you could see about enticing them to return and play. This is our way of empowering you with a way to convince your friends that there is a benefit to coming back and that it will be as painless as possible to get caught up with you (thus the boost and transfer.) The level differences and even realm differences are often something people have said serve as a barrier to convincing their friends to return. So, we're doing what we can to move those obstacles away, at least for a little while.

I'm sorry to hear that your own friend wasn't able to benefit from the promotion, but there has to be a start and end to these things. Anytime we've run promotions in the past, there has always been someone somewhere who didn't get a chance to take part. We do what we can though to spread the word and make it as available as possible, but we have to be careful about limitations as well. We'll make sure to let people know if new such opportunities come up. It sounds as if (though) that you're having a good time leveling up together and that seems like a big win for you overall. We hope that you continue to do so since having fun is what the game is all about.It's for a limited period of time, but we don't have a specific date to give you. We'll do our best to give people some warning before it ends. I'd tell your friends that it's better to do it sooner rather than later to be safe, but it's completely up to them on what works for them. Since the promotion just started, we still have some time yet though. (Blue Tracker / Official Forums)

Is There Anything Positive Going On?
There's plenty of positive, but we go through these periods between content sometimes where people start looking for the "next big thing" if they feel they've done it all in game. People who are generally happy, tend to just play the game for what it is and we rarely see them on the forums. (That's not to say that we don't get people who are also happy on the forums too.) People who feel that there needs to be change to the game or have run into things they aren't happy with, tend to come to the forums to talk about it. They come to discuss it with other people here and see if they're the only one feeling a certain way, or they hope that one of us will see it and pass word along to the developers.

Frankly, we love getting to see constructive feedback whether it's positive (I love this thing because of xyz!) or more negative (I don't like this because xyz.) I sound like a broken record when I say this but, it's a truth that any community manager knows passionate people post passionately. If apathy wins, all you hear is silence. I'd much rather see that people still care than deal with no one talking about anything.

That said though, it's important not to let other's negative perceptions color your own (as difficult as that may sometimes be.) If you're having fun and enjoying the game for what it is, there is no reason at all you can't continue to do so. Your fun is purely your own.

It won't be long though and we'll have more to share on the ongoing development for the game and Mists of Pandaria, so hopefully that will lighten the mood a little. (Blue Tracker / Official Forums)

War College - The Battle for Gilneas
Originally Posted by Blizzard (Blue Tracker / Official Forums)
The battlefields of World of Warcraft are littered with the bones of those who have become casualties in the ongoing conflict between the Horde and the Alliance. You do not need to become one of them. One of the keys to victory is knowledge, and that is where the World of Warcraft War College enters the picture. In these discussions between players, you can learn and share strategies with other players to improve your tactics and improve your odds of emerging victorious from the field of battle.

Are you a veteran Gladiator with countless victories tallied? Are you new to World of Warcraft and striving to improve your PvP skills? In this weekly feature, we invite players of all skill levels to ask questions, share tips and tactics, and join a conversation dedicated to surviving and thriving in World of Warcraft PvP.

This week, the topic of discussion is:

The Battle for Gilneas - Which strategies are most effective in this battleground for both rated and un-rated play? What tips, tricks and tactics have you discovered? What common mistakes have you witnessed?

Join the War College forum thread here.
 

NAO Invitational, Dragon Soul Difficulty Reminder, Mists of Pandaria PvP, Comics

News - World of Warcraft
Written by Stiven   
Saturday, 28 January 2012 14:52
NAO Invitational Qualifiers
Curse, Skill-Capped, and Logitech are sponsoring a player run Arena tournament with over $4000 in prizes. You can find the list of prizes on ArenaJunkies. See the structure and rules for more information about how the teams are selected.

The remaining part of this week's qualifier rounds will be held on the 28th from 7-11pm EST. The second qualifier round will take place on Febuary 3rd/4th 7-11pm EST. The Tournament itself will take place on February 17th / 18th /19th. You can watch the stream of all of them here.



Dragon Soul Difficulty Changes
Don't forget that the previously mentioned Dragon Soul changes are supposed to be going live next week, so this will likely be your last chance to complete the encounter before everyone has access to the 5% buff.

Originally Posted by Blizzard (Blue Tracker / Official Forums)
During the scheduled server maintenance on the week of January 31, the Dragon Soul raid will become enveloped by the “Power of the Aspects” spell, reducing the health and damage dealt of all enemies in the raid by 5%. This spell will grow progressively stronger over time to reduce the difficulty and make the encounters more accessible. The spell will affect both normal and Heroic difficulties, but it will not affect the Looking for Raid difficulty.

The spell can also be disabled by talking to Lord Afrasastrasz at the beginning of Dragon Soul, if a raid wishes to attempt the encounters without the aid of the Dragon Aspects.

For those of you who raided in Firelands and/or Icecrown you’re no doubt aware that as time goes on we want to keep people progressing by adjusting the difficulty. For any number of reasons a group may be having difficulty on a specific encounter each week, and our intent in adjusting the content is to ensure the ability to keep progressing, enjoying the content, and gearing up. With Icecrown we progressively buffed the players, and while this slow progression (and ability to opt-out of the buff) were both beneficial, it led to an expectation of your characters power, and once you left the raid you could certainly feel less effective. For Firelands we attempted to fix that by nerfing the content instead of buffing players, but we nerfed the content difficulty all at one time, which was counterproductive for players who really didn’t need as severe a change as we made. With Dragon Soul we’re attempting to do the best of both by having a progressive nerf to the content, keeping player power constant while providing small increases in assistance over a long period of time, as well as allowing players to opt-out of the assistance by speaking to Lord Afrasastrasz.

We hope you continue to enjoy Dragon Soul, and that these changes encourage you to attempt a higher difficulty, or just keep pushing to down that next boss.

Mists of Pandaria PvP
Originally Posted by Blizzard (Blue Tracker / Official Forums)
One of our upcoming goals in Mists of Pandaria is to make the gap between the overall DPS/healing of both PvE and PvP items smaller. In fact, we have design plans for new PvP combat mechanics that will make PvP gear and weapons markedly better in PvP than equivalent level PvE gear and weapons.

The overall goal is to reduce the barrier for crossing between PvE and PvP (and vice versa), as well as to also ensure that PvP gear is the best in PvP, and PvE gear is the best in PvE. More details on these upcoming changes will be posted as they become available.

Regardless of anyone’s rankings past or present, the process of learning and striving to improve never stops: it helps even the most battle-hardened gladiator remain able to go toe-to-toe with their fiercest opponents.

In team-based combat such as Arenas, pressuring an enemy in order to go for a kill or striving to protect your comrade from being the brunt of a focused assault are part of the experience, no matter what classes are driving to get the job done. Most matches are an incredibly complicated dance between combatants: a push and pull of offensive and defensive tactics, of coordinating switches, interrupts, dispels, crowd control, and of learning when to use your particular cooldowns or abilities, and when to change your tactics on the fly. Depending on who you ask, what class they are, what brackets they are in, and what team compositions they run, you are likely to get a totally different answer as to what particular class gives them the most trouble at any given time.

As far as the current balance of various classes: it’s something we are, as always, keeping a close watch on. We welcome you to post constructively about your observations in the appropriate threads, and the more focused and on-topic you can keep it, the better.

While it's not possible to address every individual thread or concern of the community, rest assured we are listening, regardless if you see us post within a particular thread or not.

Comics: Dark Legacy and Teh Glad
Dark Legacy Comics #323 and Teh Gladiators #308 + #309 are available!

 

2012 Battle.net World Championship, Blue Posts, Blizzard Art

News - World of Warcraft
Written by Stiven   
Saturday, 28 January 2012 14:52
First Glimpse of the 2012 Battle.net World Championship
Teamliquid has an interview about the Starcraft portion of the 2012 Battle.net World Championship. A few of the main points are summarized below, read the full interview for all the details.

  • The prize pool will be comparable to the Battle.net continental invitationals in 2011.
  • Qualifications will begin in Q2 this year.
  • The entire 2012 season is going to be played with Wings of Liberty.
  • There will be five regional championships, with the final being held in Asia.
  • There will also be national championships before the regionals.
  • Blizzard won't be running all of the matches, instead they will be working with existing eSports organizations.
  • There will be more matches and ways to see them than there were for Blizzcon 2011.

Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hot off the presses and fast on the heels of the recently announced 2012 Battle.net World Championship event set for later this year, Team Liquid took the time to interview Ilja Rotelli, director of global community and eSports at Blizzard Entertainment. The interview looks deeper into the new structure of the Battle.net World Championship and the future of Blizzard eSports. Here’s a brief snippet from the interview to whet your appetite.

At the national qualifier level, do you hope to hold some tournaments that are completely open to anyone who wants to compete?

Ilja Rotelli: That is precisely one of the design philosophies we originally adopted. The idea is that we want to make a more aspirational and participatory eSports environment for StarCraft. The idea that there are superstars that seem so far away, that one can't hope to become; this makes eSports very restrictive.

Blizzard has a slightly different goal from eSports companies. If you think very frankly about the business goal for Blizzard as a company, we gain when more people play the game, and a strategy that makes sense to achieve that goal is to go grassroots. We don't have plans in place yet, but in my dreams, this is the beginning, where we go as grassroots as we can for the first year. Then, in 2013, we would love to add an additional layer to the bottom of the structure, to be even more grassroots than now. This is just a philosophy, not a practical plan that we have in place, but certainly that is one of the design principles we have been using so far.

Visit the Team Liquid site to read the complete article.

Blue Posts
Originally Posted by Blizzard Entertainment
Allow Players to Turn Off Enchant Effects
I realize this thread has been around for a while but the topic is still relevant. As many of you may or may not know, weapon enchants have been a feature of World of Warcraft since the beginning. Providing iconic and recognizable looks to various enchants is something that’s added an element of uniqueness to the game and to your character. However, we do understand they can sometimes overpower the aesthetics of the awesome weapons you can obtain in game now. It’s certainly something we have discussed with the developers recently and we’ll be looking into potentially allowing an enchant toggle. If and when such a feature is introduced, we’ll be sure to let the community know as soon as possible. (Blue Tracker / Official Forums)

Damage in Arenas
As you already mentioned, in the upcoming patch there is a change to Vial of Shadows that should reduce some of the burst damage you are experiencing in PvP.

Dying in openers certainly isn't fun, and can be incredibly frustrating if you're the one on the receiving end of such a coordinated attack, but don't give up! In addition to perhaps taking some time to focus on other activities such as Rated and unrated Battlegrounds where you have more people to watch your back, you might also consider browsing some PvP videos from other members of the community to not only help inspire you, but to also arm you with a further arsenal of tactics that you can use to your own advantage against opposing teams.

Also, from my own experience, when I was having a lot of trouble against a certain class or spec that I felt countered my usual tactics, I found it helpful to sometimes grab a friend that played that class and spent some time dueling them so that they could critique me on areas where I could improve my skills, including my timing on using certain abilities, and how I could counter some of their own tactics. That way when I stepped back into arenas, I was more confident in my own skills and felt better-prepared for how to expose the weaknesses of my enemies.

Keep at it, and remember there are players out there equally as scared to see you step out onto the Arena floor.(Blue Tracker / Official Forums)

Mists of Pandaria Expansion Name
It's not irrelevant, particularly given almost everything that happens after the Cataclysm and Deathwing's demise is centered around the discovery of this new continent. These forgotten lands, as well as the way the Horde and Alliance go about exploring them, are central to the overall story line (much like Illidan and the Burning Legion were to The Burning Crusade, the Lich King and his Scourge were to Wrath of the Lich King, and Deathwing's destructive return to Azeroth was in Cataclysm).

I'm not sure I understand your argument. It feels like you're claiming we're naming the expansion after a new race's starting zone (not true) and arguing that's "jumping the shark." If you're only taking issue with the title, I don't think that qualifies for such a label at all. More importantly though, I get the sense you learned only two bulleted details about the expansion (new race and new land to explore) before deciding to post this thread. (Blue Tracker / Official Forums)

Encounter Designers Who Worked on Ulduar
What a coincidence! We happened to talk about raid design and results with Ghostcrawler and Mumper yesterday, and everyone looked back fondly on Ulduar, among others. Yes, the same designers and artists who worked on Ulduar are still working on raids.

Here's the thing -- Ulduar is an example of a raid where lots of players got to enjoy the first few bosses, and very few players ever saw the last few. Yogg Saron and Algalon were among the least-killed bosses ever, and not because they were exceedingly difficult. Rather, clearing the dungeon all the way to Yogg took up a big chunk of a raiding week (and you only had an hour to kill Algalon), and the ability to extend raid lockouts came later in 3.2.0 (but extending raid lockouts means getting less loot overall). Raid Finder partially resolves the length-of-raid problem, so we can consider designing longer raids, but that's not always an easy call. Long raids mean longer development time, and while some players might be willing to wait, we understand why others might get impatient.

Of course, having multiple raids in a tier (like the combination of Bastion of Twilight and Blackwing Descent) has the advantage of giving players different environments to play in while potentially making scheduling and logistics easier.

Pushing a big red button for Mimiron was very cool, and again is fondly remembered. We have created something like 40 raid bosses since the creation of those encounters however, and we cant help but think that it would start to feel really gimmicky and forced if every raid encounter had its difficulty set by pushing a button, (or not killing adds, or changing the order you kill the bosses, or the other mechanics we used in Ulduar). We think Mimiron would feel less special if there were six more bosses in the game with big red buttons, and we’re just not sure the design space is there to have a near infinite variety of means by which players launch a heroic mode in game.

Nonetheless, because there are so many requests for those style mechanics, we are considering doing a few bosses with optional modes (in the same way Mimiron, Freya or Sartharion had them) in Mists of Pandaria. (Blue Tracker / Official Forums)

Mists of Pandaria Talent Trees
One of the problems we're specifically trying to address with the new talent system is getting back a little to the sense that there are 10 classes in the game (soon 11) instead of 30 (soon 34). A common complaint we saw about the Cataclysm talent design was that hybridization was greatly downplayed. Now it’s easy to dismiss going down two trees as never really having worked out, but it’s clear that many players are in love with the idea of doing so.

We also just want to keep the total number of talents under control, since the intent is that they have pretty big effects. If you're facing a Frost mage in PvP in Mists of Pandaria, you’ll have even less of an idea of what is in their toolbox than you do today. If you're a raid leader, you won’t be so certain what abilities your Discipline priest has to deal with the upcoming boss. A little of that keeps gameplay feeling fresh, but too much of it can be overwhelming. If each of the three mage specs, for example, had different talent choices, then we would have 612 total talents in the game instead of 198. Even 198 is a lot to learn. We also have the suspicion that coming up with 612 really awesome talents will be much more challenging. One of our design philosophies is concentrated coolness: have a few awesome things instead of a lot of mediocre things.

Now in some ways we are strengthening the concept of a spec by really pushing rotations and some other signature spells to specific specs. Immolate is Destruction only. Backstab is Subtlety only. Given that, talents are a great vehicle to make sure that your character still feels like a warlock or a rogue at the end of the day.

We really want to avoid talent synergies where only one talent on a tier makes sense for your character. This would be the case if say Fire mages did bonus damage with only Fire spells, or there was one healing talent on a tier competing against two DPS talents for your priest. Please continue to bring up concerns you have in this regard (though not necessarily all in this thread) and we will try to address them. (Blue Tracker / Official Forums)

Intellect on Plate
The situation with intellect plate is an ongoing discussion among the designers, but we have yet to come up with a solution that's better than just continuing to make intellect plate.
  • Let Holy paladins wear Strength plate – This would require a lot of conversions. Does hit become Spirit? What happens to expertise? Do all Strength items convert or just actual armor pieces? Can paladins mix and match with Intellect jewelry and trinkets? Do Holy paladins also hit really hard in melee, or do they lose that ability? Does it make paladins too effective as hybrid classes if they can share much of their gear across three different roles?
  • Let Holy paladins wear mail – Our mail is designed to look like shaman or hunters, not paladins. It’s cruel not to let a paladin wear the paladin tier armor, and also weird that a given tier piece could be plate or mail even though it looks identical.
  • Let priests wear plate – We like the design for priests as cloth-wearers, we would not want to drop less cloth overall (since only mages and locks would need it at that point), and we don’t want priests to look like warriors, DKs or paladins.

Individually these aren't difficult problems, and we have the ability to solve each of them, but at the end of the day the designers don’t think any of those solutions are preferable to just keep on making Intellect plate for Holy paladins. Maybe someday there will be a new class that also uses Intellect plate. (Blue Tracker / Official Forums)

Blizzard Art
Blizzard has added four more pieces to the World of Warcraft: Classes and Cataclysm Art galleries.

 
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